Leviathan-class carrier
Leviathan | |
---|---|
Type | Carrier |
Primary User | Nephilim |
General Characteristics | |
Spacecraft Carried | several hundred |
Performance | |
Maximum Yaw | 6 dps |
Maximum Pitch | 6 dps |
Maximum Roll | 5 dps |
Acceleration | 25 k/s2 |
Rotational Acceleration | 3 dps2 |
Velocity | |
Maximum | 65 kps |
Armament | |
Turrets | |
Turreted Maser (14)
Turreted Medusa (14) | |
Defense | |
Armor | |
Engine | 2000 DP |
Engine Shield Emitter | 800 DP |
Bridge | 2800 DP |
Bridge Shield Emitter | 800 DP |
Launcher 1 | 2000 DP |
Launcher 2 | 2000 DP |
Launcher Shield Emitter | 800 DP |
Turreted Maser | 600 DP each |
Turreted Medusa | 800 DP each |
Source | Origin's Official Guide to Wing Commander Prophecy |
History
Wing Commander: Prophecy
Mission Appearances
- Appears in Mission
- E4a: T'lan Meth - Kilrathi Rendezvous
- G1: G'mar - Operation: Ambush
- G2: G'mar - Extermination
- G3: G'mar - Ship Killer Acquisition
- H1a: Hrissith - Vampire Escort Duty
- H1b: Hrissith - Devastator Assault Duty
- H2b: Hrissith - Devastator Mine Sweep
- H6: Hrissith - Painting the Target
- I1: Kilrah - Fleet Remnant Destruction
- I3a: Kilrah - Dreadnought Support Assault
- I3b: Kilrah - Cleanup
- L3: Hellespont - Last Stand at Alcor
Origin's Official Guide to Wing Commander Prophecy
This carrier is one of the midrange Alien ships, measuring approximately as large as the Midway. The Leviathan is not a vessel noted for its own offensive capabilities, and carries no anti-ship armament of its own, other than the large number of launch tubes for a variety of alien fighters.
The sheer number of fighters and interceptors that it carries is daunting -- as many as several hundred fighters might be internally docked, ready to be launched. It is also a dual-purpose craft, delivering them to locations that would otherwise be out of range.
The notable feature about the Leviathan is that beneath its formidable shields it has rather flimsy armor. Once its shields have been knocked out, it isn't that difficult for a cap ship to puncture its hull, especially on the vulnerable fore and aft quadrants. There are shield emitters for the engines, the bridge and the launchers, and if any of these can be destroyed, the ship is a much easier target. WHile the goal of attacking any carrier is to destroy it before the majority of the fighters are launched, its a real trick to do that under combat conditions.
Wing Commander: Secret Ops
Mission Appearances
- Appears in Mission
shipsalien.doc
CV - 5 Leviathan
CARRIER
MESH NAME:OSPREY.IFF
Mission Role: The type of missions this ship was built for
Cloaking: No
Jump Capable: Yes
Max Speed: 170 kps
Max Y/P/R: 10/10/10 dps
Acceleration: 21 kps2
ESM: Yes
Radar: 60000
ID Sensor: Unknown
Shield Strength Fore/Aft/Port/Starboard: 2100/2100/2500/2500 cm equiv.
Shield Recharge Rate: 600 cm equiv.
Armor Strength Fore/Aft/Port/Starboard: 1100/1100/1500/1500 cm
Guns: 15 anti-fighter Laser turret, 15X flak cannon, 3X anti fighter Ion turret
Missiles: 6X anti-fighter missile installations
Follow rules for: Wing Prophecy Sized (larger) - Cap Ships.
Constituent parts: Engines, Bridge, Hangar bays, Turrets, Radar, Con Towers, all weapons.
Shield Emitters for: Engines, Bridge, Hangar Bays.
Target ID: Osprey Carrier
Length: approx. 960 meters
Width: unknown
Mass: 120,000 metric tonnes
Description: The alien carrier is large, roughly the size of TCS Midway, and sports frightening anti-fighter defenses. It bristles with launch tubes for all types of alien fighters, but carries no anti-shipping armaments of its own. The number of fighters embarked may be as high as several hundred, and at times the ship might also serve as a mobile base for fast attack craft. It is well-shielded but lightly armored, and therefore extremely vulnerable to torpedo attack once its shields have been compromised.