Talk:F-44 Rapier II

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INFORMATION by Source

Claw Marks

Comm Relay - Page 3

TCSO Show Scheduled

Vidstar Saranya Carr, exotic heroine of the popular Luna Jones, JumpScout serial, is accompanying the TCSO troupe to the Tiger's Claw. Carr, 25, stated, "You bet your life I'm happy to be working with the TCSO. I mean, you see Luna Jones blowing Kilrathi fuzzies out of space every week, but Saranya Carr doesn't know a nav computer from a dialogue transceiver. Since I can't help our fighting forces directly, I'm proud to be able to entertain and build morale. Besides," she adds, "I'm not completely unselfish. Perhaps I can persuade someone to give me a ride in one of those new Rapiers..."

Joan's 2654

Line Image URL - cm-rapier.png

Class: Medium Fighter Length: 24 Meters Mass: 13.5 tonnes Maximum Velocity: 450 kps Cruise Velocity: 250 kps Acceleration: Excellent Maximum Yaw: 10 dps Maximum Pitch: 10 dps Maximum Roll: 10 dps Ship's Weapons: Laser Cannon (2), Neutron Guns (2), Dumb-Fire Missiles (2), Spiculum IR (Image-Recognition) Missile, Pilum FF (Friend or Foe) Missiles (2). Ship's Armor: Fore Shield: 7 cm equivalent; Aft Shield: 7 cm equivalent. Front: 5 cm; Right: 3cm; Left: 3cm; Rear: 4 cm

Know your Qualification Ribbons

If you can't tell a Rapier from a Raptor at a distance, you probably can't tell them apart on their Fighter Qualification Ribbons, either. Try your recognition skills on the Fighter Qualification Ribbons above. Each is awarded when you've completed your first mission in that class of fighter. Clockwise, from upper left: Hornet Scimitar Raptor Rapier


Blueprints

Stats same as Joan's

Ultimate Strategy Guide

For Tighter Up or Down Movements, Roll and Turn

he arrangement of thrusters on Hornets, Scimitars, and Raptors produces an unusual flight characteristic: up and down movements cannot be completed in as tight a radius as a turn to the left or right. Aerospace engineers are trying to correct the flaw in the new Rapier class, but it is still unknown whether their efforts have been successful.

Using Your Ship's Guns

Laser Cannon - At this point, the laser cannon was employed only on the Hornets, although scuttlebutt indicated that a new class of fighter, the Rapier, would use them as well.

Neutron Guns - It eventually showed up as the second gun on the Rapier, but at the time the Raptor was the only ship that carried the neutron gun.

Full Guns - On the Raptor, and eventually the Rapier, you could fire two guns at once. With the Raptor it was the mass driver and neutron. Later, on the Rapier it was the laser and neutron.


Wing Commander

Beta Wing (McAuliffe System)

Talk to ICEMAN

   Maverick. They call me Iceman.
Don’t let Knight fool you. The Scim’s a gun-heavy slug.
Forget finesse, just head straight in, guns blaring.
Give me a ship that takes skill.
A Raptor, even a Hornet… or one of those new Rapiers.
If half of what they say is true, the Rapier’s a true artist’s ship!

Omicron Wing (Gimle System)






Another multi-variant mess...thanks Arena... :) ... --Dundradal 18:44, 13 June 2010 (UTC)


Are the Missiles right here? according to the ships database the A and B variants have spiculums not javelins! --madman 16.56, 30 July 2010


Variant Comparison

Stat\Variant YF-44 (2654) F-44A (2654) F-44B (2654) F-44C (2654) F-44G (2654) F-44H (2654) Blade (2701) Vanguard (2701) Cavalier (2701)
Length: 24 meters 24 meters 24 meters 19 meters 19 meters 19 meters 19 meters 19 meters 19 meters
Mass: 13.5 metric tonnes 13.5 metric tonnes 13.5 metric tonnes 15.0 metric tonnes 15.0 metric tonnes 15.0 metric tonnes 15.0 metric tonnes 18.0 metric tonnes 20.0 metric tonnes
Max Velocity: 450 kps 450 kps 450 kps 450 kps 450 kps 450 kps 415 kps 365 kps 300 kps
Max Afterburner velocity: 1300 kps 1300 kps 1300 kps 1300 kps 1300 kps 1300 kps 815 kps 690 kps 570 kps
Acceleration: Excellent Excellent Excellent Excellent Excellent Excellent 150 k/s^2 150 k/s^2 150 k/s^2
Max Y/P/R: 10/10/10 deg/s 10/10/10 deg/s 10/10/10 deg/s 10/10/10 deg/s 10/10/10 deg/s 10/10/10 deg/s 90/90/90 deg/s 75/75/75 deg/s 65/65/65 deg/s
Shields: 8.5fb cm 7.0fb cm 8.5fb cm 8.5fb cm 8.5fb cm 11.5fb cm 280 cm 230 cm 280 cm
Armor: 6.5f/5lr/5.5r cm 6.5f/3lr/4.0r cm 8.5f/5.0lr/8.5r cm 6.5f/5.0lr/5.5r cm 6.5f/5.0lr/6.5r cm 7.5f/6.5lr/7.5r cm 415 cm 500 cm 550 cm
Guns: MK 25 Laser Cannon (2), MK 40F Neutron Gun (2) MK 25 Laser Cannon (2), MK 40F Neutron Gun (2) MK 25 Laser Cannon (2), MK 40F Neutron Gun (2) MK 25 Laser Cannon (2), MK 40F Neutron Gun (2) MK 25 Laser Cannon (2), Particle Gun (2) MK 25 Laser Cannon (2), Particle Gun (2) Meson Blaster (2), Tachyon Gun (2) Laser Cannon (2), Neutron Gun (2) Ionic Pulse Cannon (2), Laser Cannon (2)
Missile Hardpoints: 1x2 Dart DF, 1x2 Pilum FF, 1x1 Spiculum IR 1x2 Dart DF, 1x2 Pilum FF, 1x1 Spiculum IR 1x4 Dart DF, 1x4 Pilum FF, 1x2 Spiculum IR 1x2 Dart DF, 1x2 Pilum FF, 1x1 MAMV 1x2 Dart DF, 1x2 Pilum FF, 1x2 Javelin HS 1x2 Dart DF, 1x2 Pilum FF, 1x2 Javelin HS 3x20 (60DF), 2x5 (10HS) 4x20 (80DF), 3x5 (15Porcupine) 4x20 (80DF), 2x10 (20IR)
Missile Decoys: none none none none 2 Chaff 2 Chaff none none unlimited
Devices: N/A N/A N/A N/A N/A N/A Sonar, Shield Battery, Gun Power Core Deployable Turret, Sonar, Gun Power Core, Gun Battery Deployable Turret, Shield Power Core, Shield Battery
Jump Capable: No No Yes No No No Yes Yes Yes