The Terran Knowledge Bank
Origin FX (1992)
Privateer: Righteous Fire (1994)
Role
|
Name
|
Source
|
Production
|
Producer
|
Warren Spector
|
Game, Documentation
|
Development
|
Project Leader
|
Arthur DiBianca
|
Game, Documentation
|
Game Concept
|
Phil Wattenbarger
|
Game, Documentation
|
Programming
|
Arthur DiBianca
|
Game, Documentation
|
Design
|
Tom Kassebaum
|
Game, Documentation
|
|
Phil Wattenbarger
|
Game, Documentation
|
Conversations
|
Arthur DiBianca
|
Game, Documentation
|
|
Phil Wattenbarger
|
Game, Documentation
|
Art
|
Melinda Bordelon
|
Game, Documentation
|
|
Alan Perez
|
Game, Documentation
|
|
Brian Smith
|
Game, Documentation
|
Music
|
Barry Leitch
|
Game, Documentation
|
Quality Assurance
|
Quality Assurance Leader
|
Dan Orzulak
|
Game, Documentation
|
Quality Assurance Team
|
Charles Angel
|
Game, Documentation
|
|
Jerrold Harrington
|
Game, Documentation
|
|
Kevin Kushner
|
Game, Documentation
|
Packaging
|
Graphic Design
|
Trey Hermann
|
Documentation
|
Documentation
|
Arthur DiBianca
|
Documentation
|
|
Tuesday Frase
|
Documentation
|
|
Melissa Mead
|
Documentation
|
Thanks
|
Special Thanks
|
Ed Maurer
|
Game, Documentation
|
Wing Commander Armada (1994)
Role
|
Name
|
Source
|
Production
|
Producer
|
Chris Roberts
|
Game, Documentation
|
Associate Producer
|
Jean-Marc Chelma
|
Game, Documentation
|
Development
|
Project Director
|
Jeff Everett
|
Game, Documentation
|
Space Flight Programming
|
Jeff Everett
|
Game, Documentation
|
|
Jeff Grills
|
Game, Documentation
|
|
Chuck Karpiak
|
Game, Documentation
|
Strategy System Programming
|
Jeff Grills
|
Game, Documentation
|
|
Jeff Everett
|
Game, Documentation
|
|
Chuck Karpiak
|
Game, Documentation
|
Modem Support Programming
|
Jeff Grills
|
Game
|
Network Support Programming
|
Chuck Karpiak
|
Game
|
|
Jeff Grills
|
Game
|
Digital Support Programming
|
Aaron Martin
|
Game
|
Additional Programming
|
Rob Corell
|
Game, Documentation
|
|
Donavon Keithley
|
Game, Documentation
|
|
Wendy White
|
Game, Documentation
|
Art Director
|
Denis Loubet
|
Game, Documentation
|
RealSpace Object Artists
|
Dean McCall
|
Game, Documentation
|
|
Paul Steed
|
Game, Documentation
|
Cockpits
|
Elizabeth Pugh
|
Game, Documentation
|
|
Damon Waldrip
|
Game, Documentation
|
Armada Intro
|
Jake Rodgers
|
Game, Documentation
|
Additional Artwork
|
David Lawell
|
Game
|
|
Chris Douglas
|
Game
|
|
Craig Halverson
|
Game
|
|
Micael Priest
|
Game
|
Music
|
Midian
|
Game
|
Digital FX
|
Kirk Winterrowd
|
Game
|
|
John Tipton
|
Game
|
Digital Speech Processing
|
Martin Galway
|
Game
|
Original Concept and Design
|
Jeff Everett
|
Game, Documentation
|
|
Whitney Ayres
|
Game, Documentation
|
Additional Design
|
Jeff Grills
|
Game, Documentation
|
|
Denis Loubet
|
Game, Documentation
|
Quality Assurance
|
Product Support Manager
|
Kay Gilmore
|
Game
|
QA Supervisor
|
Donna Mehnert
|
Game
|
QA Project Leader
|
Dan Orzulak
|
Game
|
Testers
|
James Flores
|
Game
|
|
Jason Habel
|
Game
|
|
Kevin Kushner
|
Game
|
|
Bill LaCoste
|
Game
|
|
Starr Long
|
Game
|
|
Jeremy Mappus
|
Game
|
|
Chaitanya Marvici
|
Game
|
|
Jennifer Mason
|
Game
|
|
Marc Petrick
|
Game
|
|
Ben Potter
|
Game
|
|
Jeff Shelton
|
Game
|
|
Anthony Sommers
|
Game
|
|
Eddie Stringer
|
Game
|
|
David Thacker
|
Game
|
|
Reece Thornton
|
Game
|
|
Todd Wachhaus
|
Game
|
|
Forest Yule
|
Game
|
Documentation
|
Writer
|
Tuesday Frase
|
Game
|