New Detroit (star system)

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Revision as of 13:42, 21 June 2012 by Capi3101 (talk | contribs) (added Privateer playtester's guide information)
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New Detroit
New Detroit.png
Sector Gemini Sector
Quadrant Potter Quadrant
Locations New Detroit (planet)
Jump Links Manchester, ND-57, New Constantinople, Perry, Raxis, Rikel, Saxtogue, XXN-1927


New Detroit is a star system in the Potter Quadrant of the Gemini Sector featuring the planet New Detroit.

In 2669, privateer Grayson Burrows, acting on a tip given to him in one of many of Gemini's pilot's bars, met a fixer on New Detroit named Sandoval. Sandoval offered Burrows 5,000 credits to run a legitimate shipment of Iron to the Liverpool refinery in the Newcastle system. As forward payment and collateral, Sandoval also offered Burrows an alien artifact, which started a sequence of events that led to Burrows' acquisition of his Steltek Gun.

Nav Point Reference

Bases/Facilities

New Detroit:

  • Ship Dealer, Mercenary Guild Office, Merchant's Guild Office.

Encounter Probabilities

Nav 1:

  • 4 Merchant Draymen (timid novices) - 40%
  • 3 Militia Talons (confident pros) - 40%
  • 3 Militia Talons (confident aces), 1 Merchant Galaxy (timid ace) - 20%

Nav 2:

  • 2 Bounty Hunter Demons (fanatical pros) - 50%
  • 1 Militia Talon (confident pro), 3 Militia Talons (confident aces) - 50%

Nav 3:

  • 1 Merchant Drayman (timid novice), 3 Militia Talons (confident novices) - 40%
  • 3 Merchant Galaxies (confident pros), 1 Merchant Drayman (timid novice) - 60%

Nav 4:

  • 4 Militia Talons (confident pros) - 40%
  • 2 Bounty Hunter Demons (fanatical aces), 2 Militia Talons (confident aces) - 40%
  • 3 Bounty Hunter Demons (fanatical pros) - 20%

Nav 5:

  • 3 Confederation Stilletos (confident aces), 1 Confederation Paradigm (timid novice) - 30%
  • 2 Bounty Hunter Centurions (confident aces), 2 Militia Talons (confident pros) - 40%
  • 2 Merchant Galaxies (timid aces) - 30%

Nav 6:

  • 1 Bounty Hunter Orion (fanatical novice) - 30%
  • 1 Merchant Drayman (timid novice), 3 Militia Talons (confident pro x1, aces x2) - 20%
  • 2 Bounty Hunter Demons (fanatical aces) - 20%
  • 3 Pirate Talons (confident aces) - 30%

Nav 7:

  • 3 Militia Talons (confident pros) - 50%
  • 2 Bounty Hunter Demons (fanatical aces) - 50%

Nav 8:

  • 3 Confederation Broadswords (confident pros) - 40%
  • 2 Merchant Draymen (timid novices) - 30%
  • 1 Militia Talon (confident novice), 3 Militia Talons (confident pros) - 30%

Nav 9:

  • 4 Militia Talons (confident pros) - 40%
  • 1 Merchant Drayman (timid novice) - 30%
  • 3 Pirate Talons (fanatical pros), 1 Merchant Galaxy (confident pro) - 30%

Random Mission Opponents: 2/3 Militia, 1/3 Bounty Hunter