Wing Commander Preview: Difference between revisions
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{{Infobox File | |||
| name = wingc_trailer.zip | |||
| faction = terran | |||
| creator = [http://amiga.emucamp.com/wingc_trailer.htm [[creator:=AMI Center One]]] | |||
| download = {{download|https://download.wcnews.com/files/wing1/wingc_trailer.zip}} | |||
| filesize = {{filesize|500}} | |||
| codec = [[codec:=Amiga ADF]] | |||
}} | |||
[[Wing Commander Preview]] is a rolling demo of [[Wing Commander (Amiga)|Wing Commander Amiga]]. It is roughly based on the [[Now Showing]] demo. It features a briefing, takeoff and landing plus a cockpit which displays three sets of rotating ship sprites. It was released by [[Mindscape]] via BBS on or before August 11 1992. In 1997, it was included on the CD-ROM version of Street Racer to promote the Acid Software release of the game. | [[Wing Commander Preview]] is a rolling demo of [[Wing Commander (Amiga)|Wing Commander Amiga]]. It is roughly based on the [[Now Showing]] demo. It features a briefing, takeoff and landing plus a cockpit which displays three sets of rotating ship sprites. It was released by [[Mindscape]] via BBS on or before August 11 1992. In 1997, it was included on the CD-ROM version of Street Racer to promote the Acid Software release of the game. | ||
Revision as of 03:21, 4 February 2024
wingc_trailer.zip | |
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Creator | AMI Center One |
Download | Download |
Filesize | 500 kB |
Codec | Amiga ADF |
Wing Commander Preview is a rolling demo of Wing Commander Amiga. It is roughly based on the Now Showing demo. It features a briefing, takeoff and landing plus a cockpit which displays three sets of rotating ship sprites. It was released by Mindscape via BBS on or before August 11 1992. In 1997, it was included on the CD-ROM version of Street Racer to promote the Acid Software release of the game.
Differences
- The preview uses 64-color Extra Half-Brite (EHB) mode while the final version of the game uses the standard 16-color mode.
- Colonel Halcyon's uniform is grey with a green undershirt and a red insignia.
- The pilots running during the scramble are noticeably closer together.
- During the takeoff and landing cutscenes the Hornet cockpit slides forward instead of lifting up. It displays more damage than the game allows during landing.
- The Hornet cockpit is incomplete and does not have any active instrumentation.
- The landing sequence shows the Hornet landing upside down and then backwards.