SC 0010A: Difference between revisions

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Revision as of 03:20, 16 November 2023

SC 0010A
File:WC4 Cutscene 0010A.png
Production Wing Commander IV: The Price of Freedom
Type Plot
Series Introduction
Disc CD1 (PC), CD1 (PSX), Side A (DVD)
Run Time 8m47s
Choice A Help him out.
Choice B Straighten him out.
Scenes 1-8, 12A-13
Locations Space (Nephele)The Great Assembly, Nephele III Bar



SC_0010A is a cutscene from Wing Commander IV: The Price of Freedom. It is part of the introductory series of cutscenes. It shows a Black Lance attack on a medical ship, the debate over war in the Great Assembly and Colonel Blair's meeting with Maniac at the Nephele III Bar.

Choice A: Help him out.
     
Choice B: Straighten him out.
     

Transcript

RUSSO: Home stretch, boys. Status report?

SPARKY: Green 2 to Green Leader: All clear.

VINMAN Green 3: Sleepy time.

RUSSO: Roger that. Just the way we like it. Green Leader to Control.

CONTROL Control here: Whaddya got for me, Russo?

RUSSO: Clear sailing. It's an awfully lonely little corner of the galaxy. �Wish you were here beside me.

CONTROL In your dreams, Green Leader. Been some trouble in these backwaters lately, so don't let the space dust lull you.

SEETHER: Let's do it.

CONTROL: Green Leader: We're reading... something out there: sector niner.

RUSSO: Ghosts in the machine, Control, but I'm checking here. No. Nada. Nothing. You're letting your imagination run wild.

SPARKY: What the hell? Control, Russo's off my scope! Moving in.

CONTROL: Green 2: something is definitely out there!

SPARKY: I got nothing! Russo? It can't be!

CONTROL: Green 2? Respond! Green 3? Are you under attack?

VINMAN: Sparks? Russo? I got bandits swarming me!

SEETHER: You're all mine.

VINMAN: Can't shake him! He's got lock! He's got lock! I'm hit! Full systems failure! Need help!

CONTROL: Eject, Vinman!

BLACK LANCE PILOT: �He's all yours, Dragon Leader.

SEETHER: Goodbye.

CONTROL: To unknown contacts: This is an unarmed Confederation Medical Transport evacuating civilian refugees! We will heave to and prepare to be boarded. You must break off your attack! �

SEETHER: The Border Worlds take no prisoners.

CONTROL: MAYDAY! This is the transport Amadeus. Destination: Megaron. Border Worlds forces have destroyed our escort! MAYDAY! MAYDAY! This is an extreme emergency!

SEETHER: Lighting the Flash-Pak.

CONTROL: Mayday! Confederation transport Amadeus MOD-SB71, issuing Class A distress call! MAYDAY!

SEETHER: Pulling out. Rendezvous at Sigma 3 as planned.

CONTROL: Wait! They seem to be pulling back. To Border Worlds forces: We appreciate your withdrawal.

SEETHER: Well, I'd call that a successful test. Let's go.

Characters

Speaking

Non-Speaking

Vehicles

Translations

Wing Commander IV's cutscenes were dubbed for the French and German releases.

French

German

DVD

The DVD Version of Wing Commander IV includes much higher resolution versions of almost every cutscene from the CD-ROM release.

PlayStation

French

German

Script

Shooting Script

A Wing Commander IV shooting script has been digitized from the collection of the University of Texas at Austin. A digital version (extracted below) was posted to Origin's Wing Commander IV website in 1996.

MIDGAME: DEEP SPACE (NEPHELE SYSTEM)

The Nephele System is a lonely, half-forgotten
system at the outer fringes of civilization.
Nothing much happens here... Until now...
We see a small convoy of Confederation civilian
transports ... being escorted by
several lightweight fighters.
Not far away, a group of SLEEK FIGHTERS closes
in on the convoy. These ships are like nothing
we've ever seen before in the Wing Commander
universe: glowing forward intakes; ultra state-
of-the-art; but ... devoid of any insignia.
We have no idea who or what they represent.
We don't have a clue who they're fighting for ...
or against.
We'll find out these ships are designated
"Dragons" and are an outgrowth of the Excalibur
program. Their design brings to mind only one
word: Death. We will eventually learn that
this group is a wing of an elite and extremely
secret force called The Black Lance...

MIDGAME: INT. DRAGON FIGHTER COCKPIT

A PILOT WE'LL COME TO KNOW AS SEETHER IS AT THE CONTROLS.
WE CAN'T SEE HIS FACE BECAUSE OF HIS HELMET, BUT HIS EYES
ARE COLD AS ICE. HE RADIOS ONE OF HIS WINGMEN WITH A
VOICE JUST AS CHILLING AS HIS EYES:

SEETHER
The old man was right. Targets
sighted. Let's do it.

MIDGAME: DEEP SPACE

The Dragons suddenly swoop down on the convoy
and OPEN FIRE. The Confed fighters are no match
for these demons, who pick them off as if they
were just swatting down gnats.
The transports are next. The civilians inside
them never have a chance as the Dragons UNLEASH
their MISSILES. One transport after another
disintegrates in huge EXPLOSIONS -- until there
is just one left...
Seether's Dragon loops around and begins an
attack dive on the remaining transport...

MIDGAME: INT. SEETHER'S COCKPIT

SEETHER'S EYES GLINT WITH DEATH.

SEETHER
I'm lighting the 'Flash-Pak'.

HIS GLOVED HAND FLIPS THE SAFETY OFF A SPECIAL FIRING
BUTTON AND HIS THUMB HOVERS OVER THE RED DISC...

MIDGAME: DEEP SPACE

We might be expecting a torpedo, missile, or
even a strange sci-fi beam to emanate from
Seether's craft...
Instead, a thin, convex-shaped disc spews forth
and latches onto the hull of the transport...
At first, nothing happens...
But the disc itself seems to vibrate and
shimmer...
Then the transport begins to RUMBLE...
Suddenly a giant, malevolent flash explosion
BLOWS OUT from the transport's interior -- as if
being destroyed by a bomb from the inside.
In seconds there's nothing left but a charred,
blackened husk listing onto its side in space.

MIDGAME: INT. SEETHER'S COCKPIT

SEETHER'S CHUCKLE SOUNDS LIKE DICE ROLLING AROUND IN A
CUP.

SEETHER
I'd call that a successful 'test', wouldn't you?

HE YANKS BACK ON HIS FLIGHT STICK AND --

MIDGAME: DEEP SPACE

Seether's Dragon goes into an absolutely uniq'ue
and death-defying maneuver -- dropping a mine,
hitting his afterburners, and being propelled by
the resulting explosion -- out of which he leads
his squadron off. The Dragons are gone in an
instant, as if they were just a hallucination...

MIDGAME: HALL OF THE GREAT ASSEMBLY - EARTH

WE'RE ASSAULTED BY THE CLAMOR OF EMINENT SENATORS IN
HEATED DEBATE. MEN AND WOMEN FROM ALL OVER THE GALAXY ARE
HERE, AND THEY ALL WANT TO BE HEARD.

THE ASSEMBLY MASTER, SENATOR JAMES TAGGART -- BETTER KNOWN
AS PALADIN -- BANGS HIS GAVEL.

PALADIN
Order! Order!
(the crowd quiets)
You will all have opportunity to
voice your opinions on the
hideous occurrences near the
Border Worlds. But we will now
hear from the Commander of the
Strategic Readiness Agency.
Admiral Tolwyn?

ADMIRAL GEOFFREY TOLWYN STEPS UP TO THE PODIUM, HIS EYES
COOLLY APPRAISING THE POLITICIANS BEFORE HIM.

TOLWYN'S STAR MAY HAVE TAKEN A TUMBLE IN THE LAST DAYS OF
THE WAR WITH THE KILRATHI, BUT IT'S BEEN ON THE REBOUND
EVER SINCE. HIS DEDICATION AND THE GRAVITY OF
THE SITUATION ARE APPARENT AS HE SPEAKS.

TOLWYN
Ladies and gentlemen of the Great
Confederation Assembly: as
Commander of the SRA, I am
charged with many duties.
Foremost among these is the
protection of the frontiers
of our galaxy.
(beat)
Unfortunately, I stand before
you, a humble servant ... with
few answers. Despite the efforts
of Confed Intel, the random acts
of violence taking place in the
Border Worlds remain a mystery.

THE SENATORS REACT

SENATOR #1
(shouting)
It's renegade pirates, I tell
you!
SENATOR #2
No! It's worse! The Border
Worlds militia is behind it.

THE ASSEMBLY IS CLEARLY DIVIDED. PALADIN TRIES TO BRING ORDER WITH HIS GAVEL. TOLWYN IS MORE EFFECTIVE BY SIMPLY RAISING HIS HAND --

TOLWYN
Well, I'm sure we all have our
little theories... But let me
tell you -- it will not be a
mystery for long.

THIS BRINGS SOME CALM TO THE ASSEMBLY.

TOLWYN
As most of you know, my lifetime
of service to the Confederation has
included many journeys to the
galactic frontier. And I can
assure you that the Border Worlds
is indeed enigmatic territory --
full of rogues, privateers, and
the Border Worlders themselves.
SENATOR #2
Scoundrels! That's what they
are!
SENATOR #3
Hoodlums! Rebels!

AGAIN, TOLWYN IS THE VOICE OF REASON.

TOLWYN
Let me remind you that during the
long War with the Kilrathi, the
Border Worlds were a strong ally.
SENATOR #4
Now they attack us!
TOLWYN
Do not allow lust for revenge to
cloud your thinking... We
mustn't forget who our friends
are.

MOST OF THE SENATORS MURMUR ASSENT.
TOLWYN SMILES WITH SATISFACTION...

TOLWYN
However, we must also keep in
mind that during the War, certain
social and political changes were
taking place along the frontiers.
(beat)
Whether or not these changes
relate to these senseless acts of
terrorism, remains to be seen...
But see to it ... I will.

THE ASSEMBLY REACTS POSITIVELY. AGAIN, PALADIN BANGS HIS
GAVEL.

PALADIN
Admiral, the increase in these
incidents has given rise to great
tension between The Confederation
and the Border Worlds. Thus,
time is of the essence...

WE BEGIN TO PULL BACK TO REVEAL THIS SCENE IS PLAYING ON A
NEWSVID MONITOR...

MIDGAME: STAR PORT CANTEEN

BLAIR ENTERS AND IS STRUCK BY THE DIN OF THE NOISY CROWD
-- A STRIKING CONTRAST TO THE PEACEFUL LONELINESS OF HIS
FARM. HE TAKES IT ALL IN: TERRANS, ALIENS, BORDER-
WORLDERS, MIXED RACES -- ALL ON THE MAKE; ALL TRYING TO
SCORE. BLAIR'S EYES REFLECT THAT A LOT HAS CHANGED SINCE
HE RETIRED TO HIS LITTLE PATCH OF LAND.

IT'S A CHAOTIC SCENE OF HOMELESS PEOPLE, CARD HUSTLERS,
MONEY CHANGERS, DRUGGIES, PIMPS AND WHORES. SOME WEAR
REMNANTS OF CONFED UNIFORMS: VETERANS OF THE KILRATHI
WAR. OF COURSE, THERE'S NO SIGN OF MANIAC.

MIDGAME: STAR PORT - BARTENDER

BLAIR MOVES TO THE BAR WHERE THE BARTENDER SETS OUT A
GLASS AND POURS HIM A STIFF ONE WITHOUT EVEN ASKING.
BLAIR GIVES HIM A LOOK.

BARTENDER
Only serve one kind of hooch
here. Figured that's what you
came in for.
BLAIR
I'm just passing through.
BARTENDER
(snorts)
You're better off, then.

BLAIR IS SUDDENLY JOSTLED BY A DOWN-ON-HIS-LUCK CONFED VET
WHO SIDLES UP NEXT TO HIM AT THE BAR.

VET
Hey, kid, can you spare the price
of a drink for an old vet?

Blair turns to the man.

BLAIR

Were you a flyer?

VET
Yep. Flew off the TCS Liberty
for 20 years.

Blair looks at the vet and decides...

Storyboards

A collection of Wing Commander IV storyboards has been digitized from the collection of the University of Texas at Austin. Additional lower resolution storyboards have been preserved from Origin's Wing Commander IV website.

University of Texas

Origin Website

Shooting Schedule

A Wing Commander IV production notebook from the Origin Museum has been digitized from the collection of the University of Texas at Austin.