Tachyon gun: Difference between revisions
The Terran Knowledge Bank
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|name = Tachyon Gun | |name = Tachyon Gun | ||
|type = gun | |type = gun | ||
|damage = damage | |damage = damage= 70 | ||
|range = | |range = rang:= 3900 k | ||
|refirerate = refire | |refirerate = refire = .45 sec | ||
|energyrating = 40 nJ | |energyrating = 40 nJ | ||
|acceleration = | |acceleration = |
Revision as of 05:49, 26 October 2023
Tachyon Gun | |
---|---|
Type | gun |
Damage | damage= 70 |
Range | rang:= 3900 k |
Refire Rate | refire = .45 sec |
Energy Rating | 40 nJ |
Source | Wing Commander Prophecy: The Official Strategy Guide |
Wing Commander Prophecy: The Official Strategy Guide
- The Tachyon gun is based on the same technology that powered the first jump-capable capital ships. Tachyons, small particles that naturally travel faster than the speed of light, are trapped, decelerated and polarized to travel in streams. This changes their nature dramatically, and they become a considerable destructive force. If you feel in the mood to get into a real blaster battle, the Tachyon gun is what you want.
- Tachyon guns in the 2680's have a longer refire delay than previous models, and cause more damage. They fire one of the fastest moving energy bolt projectiles currently known.