Desolia: Difference between revisions
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{{ | {{infobox Star System | ||
|faction = trisystem | |||
|name = Desolia | |||
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|nav = 103 | |||
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== ''[[source:=Origin's Official Guide to Privateer 2: The Darkening]]'' == | |||
As desolate as its name suggests, Desolia is completely unable to support photosynthetic plant life and lacks valuable mineral resources. Intrinsically worthless, it has become a manufacturer's dream. Industries unwanted anywhere else in the Tri-System have relocated here, where they prosper unhindered by environmental or aesthetic restrictions. | |||
== [[CCN]] Entry == | == [[CCN]] Entry == | ||
[[File:Bbs-desolia.png|right]] | [[File:Bbs-desolia.png|right]] | ||
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<BR>'''BACKGROUND:'''<BR> | <BR>'''BACKGROUND:'''<BR> | ||
Desolia is a barren planet, with no agriculture or minerals to offer. What it does have is a huge industrial base. This has sprung up for two reasons. Firstly, because most planets have planning restrictions, and the rest have little room left for development. The vast quantities of free space on Desolia were seen as an advantage, and when the confederation decided to subsidise any companies moving to Desolia it became a haven of activity. It is now a hub of commerce with huge quantities of raw materials being brought to the planet, and equally large amounts of finished goods leaving for destinations around the confederation. | Desolia is a barren planet, with no agriculture or minerals to offer. What it does have is a huge industrial base. This has sprung up for two reasons. Firstly, because most planets have planning restrictions, and the rest have little room left for development. The vast quantities of free space on Desolia were seen as an advantage, and when the confederation decided to subsidise any companies moving to Desolia it became a haven of activity. It is now a hub of commerce with huge quantities of raw materials being brought to the planet, and equally large amounts of finished goods leaving for destinations around the confederation. | ||
{{#set:stellar=planet}} | |||
{{#set:source=Privateer 2: The Darkening}} | |||
[[Category: Planets]] | [[Category: Planets]] |
Revision as of 04:46, 27 July 2011
Desolia | |
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Origin's Official Guide to Privateer 2: The Darkening
As desolate as its name suggests, Desolia is completely unable to support photosynthetic plant life and lacks valuable mineral resources. Intrinsically worthless, it has become a manufacturer's dream. Industries unwanted anywhere else in the Tri-System have relocated here, where they prosper unhindered by environmental or aesthetic restrictions.
CCN Entry
NAME:
Desolia
SYSTEM:
Irrulan
ATMOSPHERE:
Heavy smog
DIAMETER:
1,632 Miles
POPULATION:
12,432,045
BACKGROUND:
Desolia is a barren planet, with no agriculture or minerals to offer. What it does have is a huge industrial base. This has sprung up for two reasons. Firstly, because most planets have planning restrictions, and the rest have little room left for development. The vast quantities of free space on Desolia were seen as an advantage, and when the confederation decided to subsidise any companies moving to Desolia it became a haven of activity. It is now a hub of commerce with huge quantities of raw materials being brought to the planet, and equally large amounts of finished goods leaving for destinations around the confederation.