Jump Gate: Difference between revisions
The Terran Knowledge Bank
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There are twelve Jump Gates in the Tri-System, marking the area’s six traditional jump lines. The jump gates use technology first developed after the Terran-Kilrathi War to open jump tunnels externally to the ship using them: they charge fighters without traditional jump drives a small fee to move from one system to another. | There are twelve Jump Gates in the Tri-System, marking the area’s six traditional jump lines. The jump gates use technology first developed after the Terran-Kilrathi War to open jump tunnels externally to the ship using them: they charge fighters without traditional jump drives a small fee to move from one system to another. | ||
[[Category:Jump_Science]][[Category:Privateer_2:_The_Darkening]][[Category:Civilian_Bases]] |
Revision as of 01:18, 11 July 2011
Jump Gate | |
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Type | Jump Gate |
Primary User | Civilians |
There are twelve Jump Gates in the Tri-System, marking the area’s six traditional jump lines. The jump gates use technology first developed after the Terran-Kilrathi War to open jump tunnels externally to the ship using them: they charge fighters without traditional jump drives a small fee to move from one system to another.