Bhurak nar Caxki: Difference between revisions
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Medium Damage -100% veer away <br> | Medium Damage -100% veer away <br> | ||
Almost Destroyed -100% veer away<br> | Almost Destroyed -100% veer away<br> | ||
{{#set:source=[[Wing Commander]]}} | |||
[[category:Kilrathi]] | [[category:Kilrathi]] |
Revision as of 03:54, 25 April 2011
Bhurak nar Caxki | |
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(Died 2654.132) | |
Callsign | Bhurak Starkiller |
Place of death | McAuliffe |
Allegiance | Empire of Kilrah |
Years of service | -2654 |
Bhurak nar Caxki, aka "Bhurak Starkiller", was a Kilrathi fighter ace. He flew the Salthi light fighter. In 2654, Bhurak was the best known Kilrathi ace and was regarded by other Kilrathi as the finest living pilot in the Vega Sector. Bhurak was an excellent pilot and marksman and possessed great reflexes. He was credited with 64 kills during his career. Terran Confederation psychological profiles indicated that he was addicted to speed, thrills and sport. He was also believed to have a survival instinct. Confederation pilots were advised to engage Bhurak with superior numbers or to defend against him in a style he would not find fun, such as staying motionless and spinning to keep him in sight. He was featured in Pilot Profiles in April 2654.
Bhurak Starkiller flew his entire career in a Salthi Light Fighter, despite the craft's relative inferiority compared to Confederation fighters.
On 2654.132, TCS Tiger's Claw pilots Christopher Blair and James Taggart encountered Bhurak while escorting a Drayman tanker in the McAuliffe System. During this encounter, Blair engaged and shot down Bhurak after the Kilrathi had failed to destroy the transport.
Pilot Tactics
The following table is taken from the Wing Commander I & II - The Ultimate Strategy Guide.
Enemy Near
No Damage - 60% try to tail; 40% strafe attack
Medium Damage - 60% try to tail; 40% strafe attack
Almost Destroyed -100% run away at full afterburners
Enemy Slow
No Damage - 80% strafe attack; 20% get distance
Medium Damage - 50% strafe attack; 50% try to tail
Almost Destroyed -100% run away at full afterburners
Enemy Far
No Damage -100% intercept enemy fighter
Medium Damage -100% intercept enemy fighter
Almost Destroyed -100% run away at full afterburners
Enemy Tailing
No Damage - 50% fish hook; 50% corkscrew
Medium Damage - 75% kick and stop; 25% turn and kick
Almost Destroyed -100% run away at full afterburners
Head-to-Head
No Damage - 60% zip past; 40% strafe and roll
Medium Damage - 60% zip past; 40% strafe and roll
Almost Destroyed -100% run away at full afterburners
On Enemy Tail
No Damage -100% tail fire
Medium Damage -100% tail fire
Almost Destroyed -100% tail fire
Missile Coming
No Damage - 50% kill missile; 50% turn and kick
Medium Damage - 50% kill missile; 50% turn and kick
Almost Destroyed -100% run away at full afterburners
Laser Hit
No Damage - 50% kick; 50% turn and kick
Medium Damage - 50% hard brake; 50% turn and kick
Almost Destroyed -100% run away at full afterburners
Enemy Destroyed
No Damage -100% gloat
Medium Damage -100% veer away
Almost Destroyed -100% veer away