Disrupter Missile: Difference between revisions
The Terran Knowledge Bank
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This knocks a ship's speed down to zero for several seconds. The ship loses flight control, but it can still shoot, and it still has full shields. Basically, this missile puts a ship in "park," and makes its pilot mad as hell. The Disrupter is equally effective against all sizes of ships, and is especially handy against very fast ships like the [[Jincilla Skull]]. | This knocks a ship's speed down to zero for several seconds. The ship loses flight control, but it can still shoot, and it still has full shields. Basically, this missile puts a ship in "park," and makes its pilot mad as hell. The Disrupter is equally effective against all sizes of ships, and is especially handy against very fast ships like the [[Jincilla Skull]]. | ||
==Images== | |||
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image:p2disrupter-3.PNG| | |||
image:p2missiledisruptor-vdu.gif| | |||
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[[Category:Missiles]] | [[Category:Missiles]] |
Revision as of 20:39, 2 March 2011
Disrupter Missile | |
---|---|
Damage | N/A |
Max Velocity | 1160 KPS |
Acceleration | 560 KPS^2 |
Max Y/P/R | 90 DPS |
Lock Time | 3 seconds |
Cost | 250 credits |
CCN
Your Guide to the Universe
This cunning missile shuts down its target's power and flight control systems on impact, leaving the target completely defenseless for several seconds.
Origin's Official Guide to Privateer 2
This knocks a ship's speed down to zero for several seconds. The ship loses flight control, but it can still shoot, and it still has full shields. Basically, this missile puts a ship in "park," and makes its pilot mad as hell. The Disrupter is equally effective against all sizes of ships, and is especially handy against very fast ships like the Jincilla Skull.