Snipe Missile: Difference between revisions

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The Snipe is a very limited guided missile. Its lock is easily broken by a ship's maneuvering - in fact, you really can't hit anything that's moving with one of these. A Snipe does a fair amount of damage, but because it is so hard to hit anything that isn't standing still, you're limited to large, slow-moving targets with heavy shields and armor. The damage the Snipe can deliver is small compared to the amount such targets can withstand.
The Snipe is a very limited guided missile. Its lock is easily broken by a ship's maneuvering - in fact, you really can't hit anything that's moving with one of these. A Snipe does a fair amount of damage, but because it is so hard to hit anything that isn't standing still, you're limited to large, slow-moving targets with heavy shields and armor. The damage the Snipe can deliver is small compared to the amount such targets can withstand.
==Images==
<gallery>
image:p2missilesnipe-vdu.gif|
image:p2snipe-4.jpg|
</gallery>


[[Category:Missiles]]
[[Category:Missiles]]

Revision as of 19:55, 2 March 2011

Snipe Missile
Damage 450
Max Velocity 1000 KPS
Acceleration 600 KPS^2
Max Y/P/R 60 DPS
Lock Time 3 seconds
Cost 100 credits


CCN

Your Guide to the Universe

A dumbfire missile. Flies straight ahead and does not maneuver to target.

Origin's Official Guide to Privateer 2

The Snipe is a very limited guided missile. Its lock is easily broken by a ship's maneuvering - in fact, you really can't hit anything that's moving with one of these. A Snipe does a fair amount of damage, but because it is so hard to hit anything that isn't standing still, you're limited to large, slow-moving targets with heavy shields and armor. The damage the Snipe can deliver is small compared to the amount such targets can withstand.

Images