Wing Commander Preview: Difference between revisions

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{{Infobox File
| name = wingc_trailer.zip
| faction = terran
| creator = [http://amiga.emucamp.com/wingc_trailer.htm [[creator:=AMI Center One]]]
| download    = {{download|https://download.wcnews.com/files/wing1/wingc_trailer.zip}}
| filesize    = {{filesize|500}}
| codec = [[codec:=Amiga ADF]]
}}
[[Wing Commander Preview]] is a rolling demo of [[Wing Commander (Amiga)|Wing Commander Amiga]]. It is roughly based on the [[Now Showing]] demo. It features a briefing, takeoff and landing plus a cockpit which displays three sets of rotating ship sprites. It was released by [[Mindscape]] via BBS on or before August 11 1992. In 1997, it was included on the CD-ROM version of Street Racer to promote the Acid Software release of the game.
[[Wing Commander Preview]] is a rolling demo of [[Wing Commander (Amiga)|Wing Commander Amiga]]. It is roughly based on the [[Now Showing]] demo. It features a briefing, takeoff and landing plus a cockpit which displays three sets of rotating ship sprites. It was released by [[Mindscape]] via BBS on or before August 11 1992. In 1997, it was included on the CD-ROM version of Street Racer to promote the Acid Software release of the game.



Revision as of 03:21, 4 February 2024

wingc_trailer.zip
Creator AMI Center One
Download Download
Filesize 500 kB
Codec Amiga ADF


Wing Commander Preview is a rolling demo of Wing Commander Amiga. It is roughly based on the Now Showing demo. It features a briefing, takeoff and landing plus a cockpit which displays three sets of rotating ship sprites. It was released by Mindscape via BBS on or before August 11 1992. In 1997, it was included on the CD-ROM version of Street Racer to promote the Acid Software release of the game.

Differences

  • The preview uses 64-color Extra Half-Brite (EHB) mode while the final version of the game uses the standard 16-color mode.
  • Colonel Halcyon's uniform is grey with a green undershirt and a red insignia.
  • The pilots running during the scramble are noticeably closer together.
  • During the takeoff and landing cutscenes the Hornet cockpit slides forward instead of lifting up. It displays more damage than the game allows during landing.
  • The Hornet cockpit is incomplete and does not have any active instrumentation.
  • The landing sequence shows the Hornet landing upside down and then backwards.

Screenshots

Download

Links