Break-off (Terran card): Difference between revisions
The Terran Knowledge Bank
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==WCCIC Review== | |||
: ''If I understand this card correctly, you could have a very nimble card like an Arrow play Break-Off and use it to pull both that Arrow and less agile card like a Longbow back to the Ready Area. That's a pretty nice ability. You can have a heavy hitter and a nible escort, and with this card you have the option for a quick retreat in a dire situation. If you think your big guns have the staying power so that they won't ever have to retreat, this card could still be useful in a situation where a lone weak fighter is outmatched.'' | |||
: ''Rating : 5.5'' | |||
==Notes== | ==Notes== |
Revision as of 19:22, 25 July 2020
Break-off | |
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File:WCTCG Maneuver Break-Off.png | |
Rarity | Common |
Equivalent | Break-off |
Break-off is a Wing Commander Collectible Trading Card Game card.
Card Data
Card Type | Maneuver |
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Card Rating | 3 Maneuver Points |
Side Indicator | Terran |
Artist Credit | William Hodgson |
Card Title | Break-off |
Card Text | All friendly fighters at this Nav Point return to Ready Area. |
WCCIC Review
- If I understand this card correctly, you could have a very nimble card like an Arrow play Break-Off and use it to pull both that Arrow and less agile card like a Longbow back to the Ready Area. That's a pretty nice ability. You can have a heavy hitter and a nible escort, and with this card you have the option for a quick retreat in a dire situation. If you think your big guns have the staying power so that they won't ever have to retreat, this card could still be useful in a situation where a lone weak fighter is outmatched.
- Rating : 5.5