Chain of Command: Difference between revisions

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Revision as of 21:59, 21 May 2020

Chain of Command is the sixth episode of Wing Commander Academy aired and the seventh produced.


Lords of the Sky
1x06-TitleCard.png
Episode Number 1x06
Production Code 74707
Story Mark Edens
Writer(s) Brooks Wachtel
Air Date November 2, 1996
Run Time 20m56s
Animation Studio Madhouse
Theme Version 1
Previous Lords of the Sky
Next Expendable



Summary

Act One

Terran Confederation Empire of Kilrah
Strength
6 CF-105 Scimitar medium fighters
1 CF-131 Broadsword bombers
2 Grikath heavy fighters
1 Kamekh corvette
Losses
1 Scimitar destroyed 2 Grikath and 1 Kamekh destroyed

Act Two

Terran Confederation Empire of Kilrah
Strength
13 CF-105 Scimitar medium fighters
3 CF-131 Broadsword bombers
15 Dralthi medium fighters
4 Grikath heavy fighters
3 Kamekh corvettes
2 Ralar destroyers
20 unidentified fighters
Losses
1 Broadsword destroyed 2 Grikath and 1 Ralar destroyed

Act Three

Terran Confederation Empire of Kilrah
Strength
4 CF-105 Scimitar medium fighters
1 Shuttle
12 Dioscuri Dralthi medium fighters
Losses
command and control installation destroyed

Characters

Speaking

Nonspeaking

Locations

Tiger's Claw

1x05-TigersClaw.png

Dioscuri 2

1x05-Dioscuri2.png

Cockpits

Ships

Terran Confederation

Fighters

Capital Ships

Empire of Kilrah

Fighters

Capital Ships

Vehicles

Terran Confederation

Trivia

Animation Errors

Credits

Role Name
Story by Mark Edens
Written by Brooks Wachtel
Producer Larry Latham
Executive Story Editors Mark Edens
Michael Edens
Executive Consultant Ralph Sanchez
Executive Story Consultants Richard Hilleman
Adam Foshko
Starring Mark Hamill (Maverick)
Tom Wilson (Maniac)
Malcolm McDowell (Tolwyn)
Dana Delany (Archer)
Also Starring Jessica Walters (Bergstrom)
Kevin Schoen (Thrakhath, Hyena)
Pat Fraley (Grunt, Gharal, Pitchfork)
Music by Alexander Van Bubenheim
Voice Direction and Casting Susan Blu
Pre-Production Sound by Screenmusic Studios, Inc.
Pre-Production Sound Mixer Pete Elia
Recording Assistant Mark Caballero
Storyboards Bob Smith
Sean Bishop
Ian Freedman
Tim Eldred
Storyboard Cleanup Judy Nielson
Timing Directors Carole Beers
Brian Ray
Zeon Davush
Al Wilsbach
Gerard Baldwin
Character Design Larry Latham
Tim Eldred
Prop Design Lee Go
Background Design Derek Carter
Background Color Key Kathryn Yelsa
Computer Color Key Cynthia McIntosh
Studio Production Manager Alex Johns
Production Manager Patty Jausoro
Production Coordinator Estrella Capin
Production Assistants Aaron Justman
Scott Huml
Manuel Cano
Monte Alexander
Junior Gonzalez
Danik Thomas
Executive in Charge of Post Production Barbara Beck
Editors Jay Bixsen
Paul D. Calder
Assistant Editor Michael Trueba
Track Reading Glenwood Editorial
Negative Cutting Executive Cutting
Post Production Video Unitel Video, Hollywood
Post Production Sound West Productions Inc.
Supervising Sound Editor Rick Hinson
Re-Recording Mixers John Boyd
Stuart Calderon
Overseas Animation Studio Madhouse Animation
Overseas Animation Director Masao Maruyama
Produced in Association with USA Network

Transcript

Act One

SCENE - Bridge

Tolwyn: You've covered standard Kilrathi jump node tactics in class. First, scout ships come through followed by a larger reconnaissance force. Only then do they commit their fleet's main body. We'll destroy the Kilrathi scouts as they come out of the node before they can report. We can't let them know they're up against one lone carrier. I asked for reinforcements from fleet command weeks ago. There's too much Kilrathi activity in this sector. They're up to something, I can smell it.

Maverick: Sir, why was I ordered to remain onboard? I'd rather be out there with my squadron.

Tolwyn: We don't always get what we want, cadet. You're here to learn what it means to command.

Maverick: Shouldn't a leader share the dangers of the people under his command, sir?

Tolwyn: Any fool can be brave. The hard thing is to be right. War doesn't forgive mistakes, Mr. Blair. Scout ships, just as I expected. All fighters, power up and attack.


SCENE - Jump Node

Maniac: Thank you very much. Afterburners on my mark, now.

Archer: Looks like a corvette and two heavy fighters.

Maniac: I'm getting scanned. They've seen us and they're running for home. (laugh) Must have heard I was here.

Archer: Maniac, we're going for the corvette. Cover us.

Maniac: Woo-hoo!

Archer: Can't let them get to the jump node. Concentrate on the engine ports. I got his engines!

Hyena: Target lock. Launching torpedoes. Hah! Torpedoes away!

Archer: I got his engines. No! He wasn't going anywhere, I got his engines.

Hyena: Aw man, did you see that shot? I should do this for a living.

Archer: Can the chatter. Today it was the Kilrathi, next time it could be one of us.

Hyena: Man, what got your flight suit in a wad? We've got flashes coming from the jump node, more bogies coming through.


SCENE - Bridge

Tolwyn: Oh, the recon force shouldn't have jumped through so soon. It's not how the Kilrathi do it. Order all fighters to attack, immediately.

Nelson: Sensor probe indicates seven ships coming through.


Scene - SPACE

Archer: Looks like heavies, I think one's a carrier. And escorts.

Maniac: Hey Archer, you guys hit the carrier's laser turrets. I'll fly through the hangar deck and blast the guts out of it.

Archer: When are you going to grow up?

Maniac: I can do it. I ran it in the simulator in tactics class.

Archer: This isn't a simulation. Understood. Maniac, I just got orders from Tolwyn, abort the attack.

Maniac: Aw, no, that catbox was mine.

Archer: You mean it's ours. They're Confederation.


SCENE - Bridge

Nelson: I read carrier Trafalgar, light cruiser Manassas, three Achilles-class destroyers and two Byrd-class recon ships. Signal from the Trafalgar. Admiral Bergstrom requests permission to come aboard.

Tolwyn: Rhea Bergstrom?

Nelson: You know Admiral Bergstrom, sir?

Tolwyn: I used to. A long time ago.


SCENE - Flight Deck

Tolwyn: Welcome aboard the Tiger's Claw.

Bergstrom: That's ten credits you owe me.

Tolwyn: I'm afraid I don't understand, Admiral.

Bergstrom: Our bet, when we were cadets at the Academy. Who would make Admiral first.

Tolwyn: yes. (laughs) We were young, so ambitious. (clears throat) Congratulations on your promotion.

Bergstrom: Thank you, Commodore.


SCENE - Briefing Room

Tolwyn: I'm sorry Admiral, but you're wrong. Letting the Kilrathi through the node and using the Tiger's Claw to lure them into an ambush is...

Bergstrom: A calculated risk. Our two carriers have a combined strike group of nearly 140 fighters. That ought to be enough.

Tolwyn: For what? We'd be retreating into an unsecured system. For all we know half the Kilrathi fleet could be out there waiting for us.

Bergstrom: (scoffs) The Kilrathi won't commit major units to this sector. That's why you were sent here, Tolwyn, to babysit a bunch of wet nosed cadets. There's nothing in this sector the Confederation can't afford to lose.

Tolwyn: The last time we met you still called me Geoffrey.

Bergstrom: You said it before, we were young then. You have my orders, now carry them out.


SCENE - Flight Deck

Archer: Nice job, Maniac. You almost bagged that carrier.

Maniac: Yeah, maybe next time I'll stay on the 'Claw and polish Tolwyn's brass.

Bergstrom: Cadet Blair, I understand you lead the recon through the jump node that discovered the Kilrathi fleet.

Maverick: Yes, Admiral. Cadet Price flew wing.

Bergstrom: We'll talk in my shuttle.


SCENE - Bergstrom's Shuttle

Bergstrom: What's your opinion of Commodore Tolwyn?

Maverick: Cadets aren't supposed to have opinions of commodores.

Bergstrom: Very proper, but let me tell you mine. Geoffrey Tolwyn is always competent and often brilliant. But fleet command doesn't rust him. Our forces have to act as a team but Tolwyn is fighting his own war.

Maverick: Why are you telling me this, Admiral?

Bergstrom: I don't trust him, either. I want you to report to me if Tolwyn fails to carry about my orders.

Maverick: Admiral. you're asking me to spy on my commanding officer?

Bergstrom: I'm not asking you to spy on him, I'm ordering you to.

Act Two

Act Three