WCP Hardpoint Editor: Difference between revisions

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** Once downloaded, you may need to Unblock the ZIP file before extracting or unblock the EXE once it is extracted. Just another Microsoft annoyance :)
** Once downloaded, you may need to Unblock the ZIP file before extracting or unblock the EXE once it is extracted. Just another Microsoft annoyance :)
== Archive Contents ==
* WCPHPE.EXE
* Read Me.txt
== Read Me.txt ==
<pre>
Wing Commander Prophecy: Hardpoint Editor
James Grimstead 2016
Use of this software is at your own risk and I accept no
responsibility for any damage caused.  It can be used freely
without restriction although I would like to be credited in
any mods this is used in.
If you have any suggestions or find any issues please contact
me on the CIC forums @gr1mre4per
### Instructions
* Loading a mesh:
Click Load and select the mesh\.iff file to edit existing mesh
files.  Mesh must be a DETA mesh as other mesh types do not
contain hardpoints.
* Updating existing hardpoints:
Select the existing hardpoint from the list, make modifications
to its name, position and rotation and then click Update.
* Adding new hardpoints:
Simply change the name, position and rotation  as desired then
click the Add button.
* Deleting hardpoints:
Select the desired hardpoint from the list and click Delete.
* Saving the mesh:
Click Save to save any updates you have made to the mesh under
the current mesh name.  Clicking on Save As will allow you to
save the file under a different name. Subsequent updates will
be applied to the new filename.
### WCPHPE 1.0
* Initial release.
### Known anomalies (not bugs)
* If you set one of the rotation values to 180, it may sometimes
  appear as -180
* Settings rotation values greater than 180 or less than -180
  will work, but will normalise within the -180 to 180 range.
  eg. Setting Yaw 270 will come back as Yaw -90.
* Gimbal Lock: Setting Pitch 180 will show as Yaw 180 and Roll 180,
  which is actually the same thing.
</pre>


[[Category:Wing_Commander:_Prophecy]][[Category:Wing_Commander:_Prophecy_Editing_Tools]][[Category:Wing_Commander:_Secret_Ops]][[Category:Wing_Commander:_Secret_Ops_Editing_Tools]]
[[Category:Wing_Commander:_Prophecy]][[Category:Wing_Commander:_Prophecy_Editing_Tools]][[Category:Wing_Commander:_Secret_Ops]][[Category:Wing_Commander:_Secret_Ops_Editing_Tools]]

Revision as of 00:02, 19 August 2017

WCP Hardpoint Editor
Wcpmidway.jpg
Creator gr1mre4per
Download Download
Filesize 1000 kB


Wing Commander Prophecy hardpoint editor allows users to craft hardpoints for ships.

Author's Description

Been a bit quiet in here for a while, time to liven it up again :)

Here is my WCP Hardpoint Editor I hinted at earlier, its for anyone to have a go. Hope I got all the bugs worked out... Let me know via pm if the Nephilim have infiltrated!

Known anomalies (not bugs):

  • If you set one of the rotation values to 180, it may sometimes appear as -180 and vice versa.
  • Settings rotation values greater than 180 or less than -180 will work, but will normalise within that range
  • Gimbal Lock: Setting Pitch 180 will come back as Yaw 180 and Roll 180 instead, which is the same thing. This is just one possible example.
    • Once downloaded, you may need to Unblock the ZIP file before extracting or unblock the EXE once it is extracted. Just another Microsoft annoyance :)

Archive Contents

  • WCPHPE.EXE
  • Read Me.txt

Read Me.txt

Wing Commander Prophecy: Hardpoint Editor
James Grimstead 2016

Use of this software is at your own risk and I accept no
responsibility for any damage caused.  It can be used freely
without restriction although I would like to be credited in 
any mods this is used in.

If you have any suggestions or find any issues please contact
me on the CIC forums @gr1mre4per


### Instructions

* Loading a mesh:

Click Load and select the mesh\.iff file to edit existing mesh 
files.  Mesh must be a DETA mesh as other mesh types do not 
contain hardpoints.

* Updating existing hardpoints:

Select the existing hardpoint from the list, make modifications
to its name, position and rotation and then click Update.

* Adding new hardpoints:

Simply change the name, position and rotation  as desired then
click the Add button.

* Deleting hardpoints:

Select the desired hardpoint from the list and click Delete.

* Saving the mesh:

Click Save to save any updates you have made to the mesh under
the current mesh name.  Clicking on Save As will allow you to
save the file under a different name. Subsequent updates will
be applied to the new filename.


### WCPHPE 1.0

* Initial release.


### Known anomalies (not bugs)

* If you set one of the rotation values to 180, it may sometimes
  appear as -180

* Settings rotation values greater than 180 or less than -180
  will work, but will normalise within the -180 to 180 range.
  eg. Setting Yaw 270 will come back as Yaw -90.

* Gimbal Lock: Setting Pitch 180 will show as Yaw 180 and Roll 180,
  which is actually the same thing.