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'''Junction''' is a star system in [[Gemini Sector]] featuring the [[agricultural planet|agricultural planets]] Burton and Victoria as well as Speke, a [[pleasure planet]].
'''Junction''' is a star system in the [[Humboldt Quadrant]] of the [[Gemini Sector]], featuring the [[agricultural planet|agricultural planets]] '''Burton''' and '''Victoria''' as well as '''Speke''', a [[pleasure planet]].


==Nav Point Reference==
*'''Nav 1''': Jump to the [[J900]] System.
*'''Nav 2''': Jump to the [[Nexus]] System.
*'''Nav 3''': Burton Agricultural World.
*'''Nav 4''': Jump to the [[Castor]] System.
*'''Nav 5''': Jump to the [[New Constantinople]] System.
*'''Nav 6''': Jump to the [[119CE]] System.
*'''Nav 7''': Speke Pleasure World.
*'''Nav 8''': Jump to the [[Pender's Star]] System.
*'''Nav 9''': Victoria Agricultural World.
==Bases/Facilities==
Burton Agricultural World:
*Ship Dealer, Merchant's Guild Office.
Speke Pleasure World:
*Mercenary Guild Office, Merchant's Guild Office.
Victoria Agricultural World:
*Mercenary Guild Office, Merchant's Guild Office.
==Encounter Probabilities==
Nav 1:
* 2 Bounty Hunter ''Demons'' (fanatical pros) - 30%
* 1 Merchant ''Drayman'' (timid novice) - 30%
* 3 Militia ''Talons'' (confident pros) - 30%
* 2 Pirate ''Talons'' (fanatical pros) - 10%
Nav 2:
* 1 Merchant ''Galaxy'' (timid ace) - 35%
* 2 Merchant ''Galaxies'' (confident pros), 2 Confederation ''Stilettos'' (confident aces) - 35%
* 1 Militia ''Talon'' (confident ace), 3 Militia ''Talons'' (confident pros) - 30%
Nav 3:
* 2 Pirate ''Talons'' (fanatical pros) - 40%
* 1 Merchant ''Drayman'' (timid novice) - 30%
* 3 Militia ''Talons'' (confident pros) - 30%
Nav 4:
* 3 Militia ''Talons'' (confident ace x1, pros x2) - 40%
* 3 Pirate ''Talons'' (confident novices) - 40%
* 2 Retro ''Talons'' (fanatical novices) - 20%
Nav 5:
* 1 Merchant ''Galaxy'' (confident pro) - 50%
* 2 Militia ''Talons'' (confident pros) - 25%
* 1 Merchant ''Drayman'' (timid novice), 2 Pirate ''Talons'' (fanatical pros) - 25%
Nav 6:
* 3 Militia ''Talons'' (confident novice x1, pros x2) - 40%
* 2 Militia ''Talons'' (confident pros) - 30%
* 3 Pirate ''Talons'' (confident novices) - 30%
Nav 7:
* 1 Merchant ''Drayman'' (timid novice) - 40%
* 1 Militia ''Talon'' (confident novice), 3 Militia ''Talons'' (confident pros) - 30%
* 2 Pirate ''Talons'' (fanatical pros) - 30%
Nav 8:
* 2 Merchant ''Draymen'' (timid novices) - 60%
* 3 Pirate ''Talons'' (fanatical pros) - 30%
* 3 Retro ''Talons'' (fanatical novices) - 10%
Nav 9:
* 1 Bounty Hunter ''Orion'' (fanatical novice) - 25%
* 2 Bounty Hunter ''Demons'' (fanatical pros) - 40%
* 3 Retro ''Talons'' (fanatical novices) - 35%
Random Mission Opponents: 2/3 Pirate, 1/3 Merchant


{{#set:stellar=[[Star System]]}}
{{#set:stellar=[[Star System]]}}
{{#set:source=[[Wing Commander: Privateer]]}}
{{#set:source=[[Wing Commander: Privateer]]}}
[[category:Star Systems]]
[[category:Star Systems]]

Revision as of 16:54, 19 June 2012

Junction
Junction.png
Sector Gemini Sector
Quadrant Humboldt Quadrant
Locations Burton, Speke, Victoria
Jump Links 119CE, Castor, J900, Nexus, New Constantinople, Pender's Star


Junction is a star system in the Humboldt Quadrant of the Gemini Sector, featuring the agricultural planets Burton and Victoria as well as Speke, a pleasure planet.


Nav Point Reference

  • Nav 1: Jump to the J900 System.
  • Nav 2: Jump to the Nexus System.
  • Nav 3: Burton Agricultural World.
  • Nav 4: Jump to the Castor System.
  • Nav 5: Jump to the New Constantinople System.
  • Nav 6: Jump to the 119CE System.
  • Nav 7: Speke Pleasure World.
  • Nav 8: Jump to the Pender's Star System.
  • Nav 9: Victoria Agricultural World.


Bases/Facilities

Burton Agricultural World:

  • Ship Dealer, Merchant's Guild Office.

Speke Pleasure World:

  • Mercenary Guild Office, Merchant's Guild Office.

Victoria Agricultural World:

  • Mercenary Guild Office, Merchant's Guild Office.


Encounter Probabilities

Nav 1:

  • 2 Bounty Hunter Demons (fanatical pros) - 30%
  • 1 Merchant Drayman (timid novice) - 30%
  • 3 Militia Talons (confident pros) - 30%
  • 2 Pirate Talons (fanatical pros) - 10%

Nav 2:

  • 1 Merchant Galaxy (timid ace) - 35%
  • 2 Merchant Galaxies (confident pros), 2 Confederation Stilettos (confident aces) - 35%
  • 1 Militia Talon (confident ace), 3 Militia Talons (confident pros) - 30%

Nav 3:

  • 2 Pirate Talons (fanatical pros) - 40%
  • 1 Merchant Drayman (timid novice) - 30%
  • 3 Militia Talons (confident pros) - 30%

Nav 4:

  • 3 Militia Talons (confident ace x1, pros x2) - 40%
  • 3 Pirate Talons (confident novices) - 40%
  • 2 Retro Talons (fanatical novices) - 20%

Nav 5:

  • 1 Merchant Galaxy (confident pro) - 50%
  • 2 Militia Talons (confident pros) - 25%
  • 1 Merchant Drayman (timid novice), 2 Pirate Talons (fanatical pros) - 25%

Nav 6:

  • 3 Militia Talons (confident novice x1, pros x2) - 40%
  • 2 Militia Talons (confident pros) - 30%
  • 3 Pirate Talons (confident novices) - 30%

Nav 7:

  • 1 Merchant Drayman (timid novice) - 40%
  • 1 Militia Talon (confident novice), 3 Militia Talons (confident pros) - 30%
  • 2 Pirate Talons (fanatical pros) - 30%

Nav 8:

  • 2 Merchant Draymen (timid novices) - 60%
  • 3 Pirate Talons (fanatical pros) - 30%
  • 3 Retro Talons (fanatical novices) - 10%

Nav 9:

  • 1 Bounty Hunter Orion (fanatical novice) - 25%
  • 2 Bounty Hunter Demons (fanatical pros) - 40%
  • 3 Retro Talons (fanatical novices) - 35%

Random Mission Opponents: 2/3 Pirate, 1/3 Merchant