Squid: Difference between revisions
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==[[source:=Wing Commander: Prophecy]]== | ==[[source:=Wing Commander: Prophecy]]== | ||
==Wing Commander Prophecy - The | ==Origin's Official Guide to Wing Commander Prophecy== | ||
This is the Alien sucker-punch fighter: it's as fast as lightning, nd carries enough firepower to cause serious damage to its targets. It is essentially a point-defense system for cap ships, designed to take on enemy fighters one-on-oone, and take them out. | |||
A relatively small fighter, it has extremely powerful forward-pointing armament, and several "arms" that are usually folded back over the single engine like a carapace to enhance the ship's speed. The Squid's guns are mounted on the ends of the ars and, when the ship is in travel mode, the guns are not functional. Due to the extreme speed of the Squid, it is never particularly maneuverable, instead using its velocity to escape the battle zone and circle around again. | |||
When the ship locates a target and slows down, the petals extend and the guns acquire a lock on the enemy. When this barrage reaches it target, the results are devastating. | |||
Note, however, that when the petals are unfolded the ship is clumsy and vulnerable. The aft section, where the single engine is located, is a particularly noteworthy target, as usually the folded-down petals protect that part of the ship. Rear attacks are effective while the ship is preparing to fire. | |||
[[Category:Nephilim_Fighter_Class_Names]] | [[Category:Nephilim_Fighter_Class_Names]] | ||
[[Category:Nephilim_Interceptors]] | [[Category:Nephilim_Interceptors]] |
Revision as of 16:17, 13 November 2011
Squid | |
---|---|
Type | Interceptor |
Primary User | Nephilim |
General Characteristics | |
Mass | 12 tonnes |
Performance | |
Maximum Yaw | 90 dps |
Maximum Pitch | 90 dps |
Maximum Roll | 120 dps |
Acceleration | 520 k/s2 |
Rotational Acceleration | 180 dps2 |
Velocity | |
Minimum | 126 kps |
Default | 420 kps |
Maximum | 546 kps |
Jet | |
Velocity | 2400 kps |
Acceleration | 4800 k/s2 |
Fuel | 8 seconds |
Maximum Yaw | 30 dps |
Maximum Pitch | 40 dps |
Maximum Roll | 90 dps |
Rotational Acceleration | 60 dps2 |
Armament | |
Guns | |
Quantum Disruptor (4) | |
Power | 600 nanoJoules |
Minimum Recharge | 5 seconds |
Default Recharge | 50 seconds |
Maximum Recharge | 75 seconds |
Default Missile Loadout | |
Cerberus (3)
Proteus (1) | |
Components | |
Decoys | 7 |
Defense | |
Shields | |
Fore | 110 cm equivalent |
Aft | 80 cm equivalent |
Shield Power | 190 |
Minimum Recharge | .9 cm/second |
Default Recharge | 9 cm/second |
Maximum Recharge | 13.5 cm/second |
Armor | |
Front | 250 cm |
Rear | 290 cm |
Right | 270 cm |
Left | 270 cm |
Core Damage Points | 230 |
Source | Origin's Official Guide to Wing Commander Prophecy |
History
Wing Commander: Prophecy
Origin's Official Guide to Wing Commander Prophecy
This is the Alien sucker-punch fighter: it's as fast as lightning, nd carries enough firepower to cause serious damage to its targets. It is essentially a point-defense system for cap ships, designed to take on enemy fighters one-on-oone, and take them out.
A relatively small fighter, it has extremely powerful forward-pointing armament, and several "arms" that are usually folded back over the single engine like a carapace to enhance the ship's speed. The Squid's guns are mounted on the ends of the ars and, when the ship is in travel mode, the guns are not functional. Due to the extreme speed of the Squid, it is never particularly maneuverable, instead using its velocity to escape the battle zone and circle around again.
When the ship locates a target and slows down, the petals extend and the guns acquire a lock on the enemy. When this barrage reaches it target, the results are devastating.
Note, however, that when the petals are unfolded the ship is clumsy and vulnerable. The aft section, where the single engine is located, is a particularly noteworthy target, as usually the folded-down petals protect that part of the ship. Rear attacks are effective while the ship is preparing to fire.