Squid: Difference between revisions

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==[[source:=Wing Commander: Prophecy]]==
==[[source:=Wing Commander: Prophecy]]==


==Wing Commander Prophecy - The Official Strategy Guide==
==Origin's Official Guide to Wing Commander Prophecy==
 
This is the Alien sucker-punch fighter: it's as fast as lightning, nd carries enough firepower to cause serious damage to its targets. It is essentially a point-defense system for cap ships, designed to take on enemy fighters one-on-oone, and take them out.
 
A relatively small fighter, it has extremely powerful forward-pointing armament, and several "arms" that are usually folded back over the single engine like a carapace to enhance the ship's speed. The Squid's guns are mounted on the ends of the ars and, when the ship is in travel mode, the guns are not functional. Due to the extreme speed of the Squid, it is never particularly maneuverable, instead using its velocity to escape the battle zone and circle around again.
 
When the ship locates a target and slows down, the petals extend and the guns acquire a lock on the enemy. When this barrage reaches it target, the results are devastating.
 
Note, however, that when the petals are unfolded the ship is clumsy and vulnerable. The aft section, where the single engine is located, is a particularly noteworthy target, as usually the folded-down petals protect that part of the ship. Rear attacks are effective while the ship is preparing to fire.


[[Category:Nephilim_Fighter_Class_Names]]
[[Category:Nephilim_Fighter_Class_Names]]
[[Category:Nephilim_Interceptors]]
[[Category:Nephilim_Interceptors]]

Revision as of 16:17, 13 November 2011

Squid
Type Interceptor
Primary User Nephilim
General Characteristics
Mass 12 tonnes
Performance
Maximum Yaw 90 dps
Maximum Pitch 90 dps
Maximum Roll 120 dps
Acceleration 520 k/s2
Rotational Acceleration 180 dps2
Velocity
Minimum 126 kps
Default 420 kps
Maximum 546 kps
Jet
Velocity 2400 kps
Acceleration 4800 k/s2
Fuel 8 seconds
Maximum Yaw 30 dps
Maximum Pitch 40 dps
Maximum Roll 90 dps
Rotational Acceleration 60 dps2
Armament
Guns
Quantum Disruptor (4)
Power 600 nanoJoules
Minimum Recharge 5 seconds
Default Recharge 50 seconds
Maximum Recharge 75 seconds
Default Missile Loadout
Cerberus (3)

Proteus (1)

Components
Decoys 7
Defense
Shields
Fore 110 cm equivalent
Aft 80 cm equivalent
Shield Power 190
Minimum Recharge .9 cm/second
Default Recharge 9 cm/second
Maximum Recharge 13.5 cm/second
Armor
Front 250 cm
Rear 290 cm
Right 270 cm
Left 270 cm
Core Damage Points 230
Source Origin's Official Guide to Wing Commander Prophecy


History

Wing Commander: Prophecy

Origin's Official Guide to Wing Commander Prophecy

This is the Alien sucker-punch fighter: it's as fast as lightning, nd carries enough firepower to cause serious damage to its targets. It is essentially a point-defense system for cap ships, designed to take on enemy fighters one-on-oone, and take them out.

A relatively small fighter, it has extremely powerful forward-pointing armament, and several "arms" that are usually folded back over the single engine like a carapace to enhance the ship's speed. The Squid's guns are mounted on the ends of the ars and, when the ship is in travel mode, the guns are not functional. Due to the extreme speed of the Squid, it is never particularly maneuverable, instead using its velocity to escape the battle zone and circle around again.

When the ship locates a target and slows down, the petals extend and the guns acquire a lock on the enemy. When this barrage reaches it target, the results are devastating.

Note, however, that when the petals are unfolded the ship is clumsy and vulnerable. The aft section, where the single engine is located, is a particularly noteworthy target, as usually the folded-down petals protect that part of the ship. Rear attacks are effective while the ship is preparing to fire.