New Detroit (star system): Difference between revisions

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'''New Detroit''' is a star system in the [[Gemini Sector]] featuring the planet [[New Detroit (planet)|New Detroit]].
'''New Detroit''' is a star system in the [[Potter Quadrant]] of the [[Gemini Sector]] featuring the planet [[New Detroit (planet)|New Detroit]].
 
In 2669, privateer [[Grayson Burrows]], acting on a tip given to him in one of many of Gemini's pilot's bars, met a fixer on New Detroit named [[Sandoval]]. Sandoval offered Burrows 5,000 credits to run a legitimate shipment of Iron to the Liverpool refinery in the [[Newcastle]] system. As forward payment and collateral, Sandoval also offered Burrows an alien artifact, which started a sequence of events that led to Burrows' acquisition of his [[Steltek Gun]].
 
==Nav Point Reference==
*'''Nav 1''': Jump to the [[Saxtogue]] System.
*'''Nav 2''': Jump to the [[Raxis]] System.
*'''Nav 3''': Jump to the [[XXN-1927]] System.
*'''Nav 4''': Jump to the [[Manchester]] System.
*'''Nav 5''': New Detroit.
*'''Nav 6''': Jump to the [[Rikel]] System.
*'''Nav 7''': Jump to the [[ND-57]] System.
*'''Nav 8''': Jump to the [[Perry]] System.
*'''Nav 9''': Jump to the [[New Constantinople]] System.
 
==Bases/Facilities==
New Detroit:
*Ship Dealer, Mercenary Guild Office, Merchant's Guild Office.
 
==Encounter Probabilities==
Nav 1:
* 4 Merchant ''Draymen'' (timid novices) - 40%
* 3 Militia ''Talons'' (confident pros) - 40%
* 3 Militia ''Talons'' (confident aces), 1 Merchant ''Galaxy'' (timid ace) - 20%
Nav 2:
* 2 Bounty Hunter ''Demons'' (fanatical pros) - 50%
* 1 Militia ''Talon'' (confident pro), 3 Militia ''Talons'' (confident aces) - 50%
Nav 3:
* 1 Merchant ''Drayman'' (timid novice), 3 Militia ''Talons'' (confident novices) - 40%
* 3 Merchant ''Galaxies'' (confident pros), 1 Merchant ''Drayman'' (timid novice) - 60%
Nav 4:
* 4 Militia ''Talons'' (confident pros) - 40%
* 2 Bounty Hunter ''Demons'' (fanatical aces), 2 Militia ''Talons'' (confident aces) - 40%
* 3 Bounty Hunter ''Demons'' (fanatical pros) - 20%
Nav 5:
* 3 Confederation ''Stilletos'' (confident aces), 1 Confederation ''Paradigm'' (timid novice) - 30%
* 2 Bounty Hunter ''Centurions'' (confident aces), 2 Militia ''Talons'' (confident pros) - 40%
* 2 Merchant ''Galaxies'' (timid aces) - 30%
Nav 6:
* 1 Bounty Hunter ''Orion'' (fanatical novice) - 30%
* 1 Merchant ''Drayman'' (timid novice), 3 Militia ''Talons'' (confident pro x1, aces x2) - 20%
* 2 Bounty Hunter ''Demons'' (fanatical aces) - 20%
* 3 Pirate ''Talons'' (confident aces) - 30%
Nav 7:
* 3 Militia ''Talons'' (confident pros) - 50%
* 2 Bounty Hunter ''Demons'' (fanatical aces) - 50%
Nav 8:
* 3 Confederation ''Broadswords'' (confident pros) - 40%
* 2 Merchant ''Draymen'' (timid novices) - 30%
* 1 Militia ''Talon'' (confident novice), 3 Militia ''Talons'' (confident pros) - 30%
Nav 9:
* 4 Militia ''Talons'' (confident pros) - 40%
* 1 Merchant ''Drayman'' (timid novice) - 30%
* 3 Pirate ''Talons'' (fanatical pros), 1 Merchant ''Galaxy'' (confident pro) - 30%
 
Random Mission Opponents: 2/3 Militia, 1/3 Bounty Hunter





Revision as of 13:42, 21 June 2012

New Detroit
New Detroit.png
Sector Gemini Sector
Quadrant Potter Quadrant
Locations New Detroit (planet)
Jump Links Manchester, ND-57, New Constantinople, Perry, Raxis, Rikel, Saxtogue, XXN-1927


New Detroit is a star system in the Potter Quadrant of the Gemini Sector featuring the planet New Detroit.

In 2669, privateer Grayson Burrows, acting on a tip given to him in one of many of Gemini's pilot's bars, met a fixer on New Detroit named Sandoval. Sandoval offered Burrows 5,000 credits to run a legitimate shipment of Iron to the Liverpool refinery in the Newcastle system. As forward payment and collateral, Sandoval also offered Burrows an alien artifact, which started a sequence of events that led to Burrows' acquisition of his Steltek Gun.

Nav Point Reference

Bases/Facilities

New Detroit:

  • Ship Dealer, Mercenary Guild Office, Merchant's Guild Office.

Encounter Probabilities

Nav 1:

  • 4 Merchant Draymen (timid novices) - 40%
  • 3 Militia Talons (confident pros) - 40%
  • 3 Militia Talons (confident aces), 1 Merchant Galaxy (timid ace) - 20%

Nav 2:

  • 2 Bounty Hunter Demons (fanatical pros) - 50%
  • 1 Militia Talon (confident pro), 3 Militia Talons (confident aces) - 50%

Nav 3:

  • 1 Merchant Drayman (timid novice), 3 Militia Talons (confident novices) - 40%
  • 3 Merchant Galaxies (confident pros), 1 Merchant Drayman (timid novice) - 60%

Nav 4:

  • 4 Militia Talons (confident pros) - 40%
  • 2 Bounty Hunter Demons (fanatical aces), 2 Militia Talons (confident aces) - 40%
  • 3 Bounty Hunter Demons (fanatical pros) - 20%

Nav 5:

  • 3 Confederation Stilletos (confident aces), 1 Confederation Paradigm (timid novice) - 30%
  • 2 Bounty Hunter Centurions (confident aces), 2 Militia Talons (confident pros) - 40%
  • 2 Merchant Galaxies (timid aces) - 30%

Nav 6:

  • 1 Bounty Hunter Orion (fanatical novice) - 30%
  • 1 Merchant Drayman (timid novice), 3 Militia Talons (confident pro x1, aces x2) - 20%
  • 2 Bounty Hunter Demons (fanatical aces) - 20%
  • 3 Pirate Talons (confident aces) - 30%

Nav 7:

  • 3 Militia Talons (confident pros) - 50%
  • 2 Bounty Hunter Demons (fanatical aces) - 50%

Nav 8:

  • 3 Confederation Broadswords (confident pros) - 40%
  • 2 Merchant Draymen (timid novices) - 30%
  • 1 Militia Talon (confident novice), 3 Militia Talons (confident pros) - 30%

Nav 9:

  • 4 Militia Talons (confident pros) - 40%
  • 1 Merchant Drayman (timid novice) - 30%
  • 3 Pirate Talons (fanatical pros), 1 Merchant Galaxy (confident pro) - 30%

Random Mission Opponents: 2/3 Militia, 1/3 Bounty Hunter