Coolant Unit Mk III: Difference between revisions
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
|name = Coolant Unit Mk III | |name = Coolant Unit Mk III | ||
|type = | |type = | ||
|manufacturer = | |manufacturer = | ||
|image = File:P2coolantunitmarkiii-right.png | |image = File:P2coolantunitmarkiii-right.png | ||
Line 10: | Line 9: | ||
|length = | |length = | ||
|damage = | |damage = | ||
|heat = | |heat = | ||
|cost = 24,000 credits | |cost = 24,000 credits | ||
|source = [[source:=Privateer 2: The Darkening]] | |||
}} | }} | ||
== [[As it is in Heaven]] == | == [[As it is in Heaven]] == | ||
Line 49: | Line 38: | ||
Image:P2coolantunitmarkiii-rear.png | Image:P2coolantunitmarkiii-rear.png | ||
</gallery> | </gallery> | ||
{{#set:equipment=[[module]]}} | |||
[[Category:Coolant Units]] | [[Category:Coolant Units]] |
Revision as of 23:01, 21 May 2012
Coolant Unit Mk III | |
---|---|
Cost | 24,000 credits |
Source | Privateer 2: The Darkening |
As it is in Heaven
Coolant Unit MK III CUL3
For those days when they just don't stop coming, this baby will keep your lasers pumping. Cooling process increased by 110%. (51)
Your Guide to the Universe
Increases your ship's base cooling speed by 110%.
Origin's Official Guide to Privateer 2
Coolant Units increase the speed at which your guns cool down, making them less likely to overheat. This means you can fire longer, without having to break off and wait for your guns to cool down.
If you have anything more than a couple of stream lasers, you probably need a coolant. Getting a good Coolant Unit becomes particularly important as you begin to load multiple guns - the speed at which they heat up increases immensely. Also, if you like long-range combat, you should definitely look into getting a Coolant Unit. It's harder to be accurate at longer distances, and long-range gunners generally end up firing at their targets for more extended periods of time.
Mk III - Increase in Coolant Rate: 110%