EQ Magazine interview with Erin Roberts: Difference between revisions
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| date = January 1996 | |||
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[[EQ Magazine interview with Mathilda May]] is a video interview with [[Erin Roberts]] discussing [[Privateer 2: The Darkening]]. It was originally included as a RealMedia file with the January 1996 issue of EQ Magazine. | [[EQ Magazine interview with Mathilda May]] is a video interview with [[Erin Roberts]] discussing [[Privateer 2: The Darkening]]. It was originally included as a RealMedia file with the January 1996 issue of EQ Magazine. | ||
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{{Navbox Behind the Scenes Videos/Privateer 2}} | {{Navbox Behind the Scenes Videos/Privateer 2}} | ||
[[Category:Privateer 2: The Darkening Behind the Scenes Videos]] | [[Category:Privateer 2: The Darkening Behind the Scenes Videos]] |
Latest revision as of 23:01, 17 October 2023
EQ Magazine interview with Erin Roberts | |
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Production | Privateer 2: The Darkening |
Type | Behind the Scenes |
Series | EQ Magazine interviews |
Run Time | 33s |
Date | January 1996 |
EQ Magazine interview with Mathilda May is a video interview with Erin Roberts discussing Privateer 2: The Darkening. It was originally included as a RealMedia file with the January 1996 issue of EQ Magazine.
- Download: EQ_Magazine_Interview-erin_roberts.mp4
Transcript
ERIN ROBERTS: What's been filmed here is very interestingly different. Different scenes, different moods, different looks, different feels. Which are very, if I say so, cultish in their way they've been done but when you tie it into the actual interactive part, actual game then you know you're in your spaceship flying from world to world encountering pirates encountering, um you know, other elements in space and so I'd say that at the end of the day it's a game and that's what it's all about and so that's the important thing to remember. And so it doesn't matter how much you're putting into it if at any stage if you're sacrificing gameplay for video you shouldn't be doing it.