Mr. Kat (card): Difference between revisions

The Terran Knowledge Bank
Jump to: navigation, search
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 35: Line 35:
==WCCIC Review==
==WCCIC Review==


<pre>
: ''I would say the best use of this card would be to negate one of the last luck or battle damage cards played during a combat phase. If you play it to early, you risk the enemy just counter-acting it with another battle damage card. You could keep it in your deck and use it to ruin someone's plans based around another luck card as well.''
I would say the best use of this card would be to negate one of the last luck or battle damage cards played during a combat phase. If you play it to early, you risk the enemy just counter-acting it with another battle damage card. You could keep it in your deck and use it to ruin someone's plans based around another luck card as well.
It's cheap, it's useful, it's Mr. Kat. Too bad rules only allow one of a certain Luck card per deck. Just remember to make sure you play it at the right time.


Rating : 9.0
: ''It's cheap, it's useful, it's Mr. Kat. Too bad rules only allow one of a certain Luck card per deck. Just remember to make sure you play it at the right time.''
</pre>
 
: ''Rating : 9.0''


==Notes==
==Notes==


* Mr. Kat is based on a plush animal referenced in [[Victory Streak]].
* Mr. Kat is based on a plush animal referenced in [[Victory Streak]].
{{Navbox Card/Luck}}


[[category:Wing Commander Collectible Trading Card Game Cards]]
[[category:Wing Commander Collectible Trading Card Game Cards]]

Latest revision as of 18:52, 26 July 2020

Mr. Kat
WCTCG Luck Mr. Kat.png
Rarity Uncommon
Equivalent Sivar's Blessing


Mr. Kat is a Wing Commander Collectible Trading Card Game card.

Card Data

Card Type Luck
Card Rating 1 Muster Point
Side Indicator Terran
Artist Credit Bob Eggleton
Card Title Mr. Kat
Card Text Good luck charm. Play to negate effects of opponent's luck or battle damage card.

WCCIC Review

I would say the best use of this card would be to negate one of the last luck or battle damage cards played during a combat phase. If you play it to early, you risk the enemy just counter-acting it with another battle damage card. You could keep it in your deck and use it to ruin someone's plans based around another luck card as well.
It's cheap, it's useful, it's Mr. Kat. Too bad rules only allow one of a certain Luck card per deck. Just remember to make sure you play it at the right time.
Rating : 9.0

Notes