Kamar: Difference between revisions

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|-
|-
! Guns
! Guns
| Dual Anti-Matter Gun Turret (2)<br>Dual Laser Turret (1)<BR>Single Laser Turret (2)
| Dual Anti-Matter Gun Turret (2)<br>Dual Laser Turret (1)<BR>Laser Turret (2)
|-
|-
! Fighter Complement
! Fighter Complement
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* The Confederation Handbook (mentioned)
* The Confederation Handbook (mentioned)
* Star*Soldier (mentioned)
* Star*Soldier (mentioned)
==Corvette==
===Background===
The 3D mesh that was ultimately used for the Crossbow introduced in Special Operations 1 was originally built for Wing Commander 2 where it was intended to be used for what was called the Crossbow-class corvette. The Crossbow corvette was one of several ships cut from the game to reduce the overall size but the assets were reused in 1992 for a new ship Special Operations 1 also called the Crossbow (now a bomber). As part of this process, the Special Operations 1 artists re-textured the mesh to appear to be a smaller spacecraft, replacing multiple decks with a single cockpit and dropping the green-with-yellow-numbers color scheme associated with Wing Commander II's capital ships. The original Crossbow texture scheme is still visible in one place: for Wing Commander Academy, artists rendered a 'turnaround' of each ship which rotate when selected on the mission design menu. The new sprites were rendered from the original Crossbow corvette rather than the Special Operations 1 update, making the green paint scheme visible. The original corvette-textured Crossbow model created by Origin for the game is available for download [https://download.wcnews.com/files/wing2/WC3D-Crossbow_Corvette.zip here]. Additionally, a set of specifications for the cut ship have been identified from a preserved printout of Wing Commander II's in-progress ship statistics.
===Specifications===
{| class="wikitable"
|-
!
! Crossbow Corvette -CUT-
|-
! Mass
| 400
|-
! Ship Number
| 15
|-
! Class
| Capital Ship
|-
! Scale
| 0x400
|-
! Shield Recharge
| 5
|-
! Fuel
| 300000
|-
! Damage
| 70
|-
! Explosive Force
| 20000
|-
! Maximum Speed
| 35 kps
|-
! Cruise Speed
| 10 kps
|-
! Acceleration Rate
| 1
|-
! Yaw Rate
| 4
|-
! Pitch Rate
| 4
|-
! Roll Rate
| 4
|-
! Angular Inertial
| 4000
|-
! Guns
| Particle Cannon (2)
|-
! Missiles
| Spiculum IR (8)
|-
! Torpedoes
| Torpedo (4)
|-
!Turret
|Flak Turret (2)
|-
! Front Shield
| 200 units
|-
! Rear Shield
| 200 units
|-
! Front Armor
| 150 units
|-
! Rear Armor
| 150 units
|-
! Left Armor
| 100 units
|-
! Right Armor
| 100 units
|}
===Gallery===
<gallery mode="nolines">
Image:WCA_Ship_Selection.png|Wing Commander Academy screen showing the unused 'green' Crossbow corvette
Image:Crossbow Corvette Render.png|Render of the Crossbow mesh with corvette textures
Image:Crossbow-Corvette-Stats-1.jpg|Unused Crossbow corvette specifications (1/2)
Image:Crossbow-Corvette-Stats-2.jpg|Unused Crossbow corvette specifications (2/2)
</gallery>

Latest revision as of 15:08, 14 June 2020

Kamar
WCA-Kamar-header.png
Type Blockade Runner
Primary User Empire of Kilrah


The Kamar is a blockade runner operated by the Empire of Kilrah.

Specifications

Class Blockade Runner
Guns Dual Anti-Matter Gun Turret (2)
Dual Laser Turret (1)
Laser Turret (2)
Fighter Complement 2 (observed)
Jump Capable Yes

Images

External

Wing Commander Academy

Internal

Wing Commander Academy

Appearances

  • Wing Commander Academy - "Red and Blue"
  • The Confederation Handbook (mentioned)
  • Star*Soldier (mentioned)