A-15 Gladius: Difference between revisions

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|faction = terran
|faction = terran
|name = A-15 Gladius
|name = A-15 Gladius
|type = Medium Fighter
|type = Medium [[ship type:=Fighter]] {{#set:fighter=gladius}}
|manufacturer =  
|manufacturer =  
|image = image:P1gladius.jpg
|image = image:Armadagladius.jpg
|caption =  
|caption = A-15 ''Gladius'' in Confed colors circa [[2669]]
|primary user = [[user:=Terran Confederation]]
|primary user = [[main user:=Terran Confederation]]
|additional users = [[user:=Confederation Militia]]
|additional users = [[user:=Militia]]
|introduction =  
|introduction =  
|retirement =
|retirement =
|nicknames =
|nicknames =
|length =
|length =  
|mass =
|mass =  
|mass booster =
|crew =  
|crew = 1 (pilot)
|fighter complement =
|cargo =
|cargobays =
|dome =
|cost =
|cost =
|max yaw =
|max yaw = [[yaw:=3]]
|max pitch =
|max pitch = [[pitch:=4]]
|max roll =
|max roll = [[roll:=5]]
|acceleration =
|acceleration =  
|acceleration description =
|acceleration description =
|rotational acc =
|cruise velocity = [[cruise speed:=500]]
|max yaw booster =
|max velocity = [[max speed:=750]]
|max pitch booster =
|max afterburner velocity = [[max afterburn:=1695]]
|max roll booster =
|acceleration booster =
|rotational acc booster =
|mileage =
|min velocity =
|cruise velocity =
|def velocity =
|max velocity =
|max afterburner velocity =
|max afterburner acceleration =  
|max afterburner acceleration =  
|max afterburner acceleration booster =
|afterburner fuel =
|afterburner fuel =
|booster velocity =
|guns = <center>6</center>
|booster acceleration =
* [[Laser Cannon]] (2) {{#set:guns=Laser Cannon (2)}}
|booster fuel =
* [[Particle Cannon]] (2) {{#set:guns=Particle Cannon (2)}}
|jet velocity =
* [[Tachyon Cannon]] (2) {{#set:guns=Tachyon Cannon (2)}}
|jet acceleration =
|jet fuel =
|jet yaw =
|jet pitch =
|jet roll =
|jet rotational acc =
|guns =  
|gun power =
|gun power =
|min gun recharge =
|def gun recharge =
|def gun recharge =
|max gun recharge =
|gunmounts =
|gunmounts =
|turrets =
|turrets =
|missiles =
|missiles = <center>8+1+1</center>
|bomber loadout =
* [[Dart Dumbfire]] (8) {{#set:missiles=Dart Dumbfire (8) }}
|wild weasel loadout =
* [[Javelin Heatseeker]] (1) {{#set:missiles=Javelin Heatseeker (1) }}
|enhanced loadout =
* [[Torpedo]] (1) {{#set:missiles=Torpedo (1) }}
|enhanced wild weasel loadout =
|hardpoints =
|enhanced with disk loadout =
|missilemounts =
|devices =  
|devices =  
|modulemounts =  
|chaff = [[chaff:=1]]
|chaff =
|decoys =
|decoys =
|cloak = No
|cloak =  
|jump drive = yes
|jump drive =  
|fore shield =
|fore shield = [[fore shield:=5]]
|aft shield =
|aft shield = [[fore shield:=5]]
|left shield =
|right shield =
|shield power =
|shield power =
|min shield recharge =  
|def shield recharge = 5.0
|def shield recharge =
|damage threshold = 150
|max shield recharge =
|front armor = [[fore armor:=4]]
|enhanced fore shield =
|rear armor = [[side armor:=4]]
|enhanced aft shield =
|side armor = [[aft armor:=3.7]]
|enhanced shield power =
|image2 = file:armgladius4.png
|enhanced min shield recharge =
|caption2 = ''Gladius'' flown off TCS ''Lexington'', Evian System circa 2669
|enhanced def shield recharge =
|source = [[source:=Wing Commander: Armada]]
|enhanced max shield recharge =
|front armor =
|rear armor =
|left armor =
|right armor =
|image2 = image:Privgladius4.gif
|caption2 = A-15 Gladius in militia colors, Gemini Sector circa 2669.
|source = [[source:=]]
}}
}}


=History=
The '''A-15 Gladius''' was a Terran fighter used for patrol and anti-shipping missions by both the Terran Confederation and local planetary militia squadrons. The fighter saw widespread use in the [[Gemini Sector]]. The [[TCS Lexington (CV-44)|TCS Lexington]] carried a squadron of Gladii during her assault on [[Kilrah]]. One ''Lexington'' pilot, Niekro Hammond, scored at least 22 kills flying a Gladius. Gladii were also flown by pirates and renegades in the [[Evian]] System.


==Overview==
== Variants ==
 
{{#ask: [[fighter::Gladius]]
The '''A-15 Gladius''' was a Terran fighter used for patrol and anti-shipping missions by both the Terran Confederation and local planetary militia squadrons. The fighter saw widespread use in the Gemini Sector. The TCS Lexington carried a squadron of Gladii during her assault on Kilrah. One Lexington pilot, Niekro Hammond, scored at least 22 kills flying a Gladius. Gladii were also flown by pirates and renegades in the Evian System.
|?cruise speed
 
|?max speed=Max. Speed
==[[source:=Voices of War]]==
|?max afterburn=Afterburn
 
|?weapons
Flight Deck Officer's Report
|?fore shield
 
|?aft shield
==[[source:=Privateer_Playguide_Manual|Gemini Guide]]==
|?fore armor
 
|?aft armor
'''Other Spacecraft'''
|?side armor
:''The Gladius combines good velocity and acceleration with an effective and varied array of weapons. Its torpedoes make it an effective fighter for combat against capital ships. With its fairly strong blaster loadout and HS missiles, the Gladius is a versatile dogfighting spacecraft. Due to its maneuverability, it is hard to target the one accurately, but just a few on target hits can down the Gladius because of its weak shields.''
|?source
 
|mainlabel=Variant
= Specifications =
}}


{|border="3" cellpadding="2"
==[[Gemini Sector: An Overview]]==
|-
! width="80pt" |Class
! width="150pt" |Medium Fighter [[image:Armadagladius.jpg|150px]]
! width="150pt" |Medium Fighter [[image:Armadagladius.jpg|150px]]
! width="150pt" |Medium Fighter [[image:p1gladius.jpg|150px]]
! width="150pt" |Medium Fighter [[image:p1gladius.jpg|150px]]
|-
| Source:
| [[source:=Voices of War]]
| [[source:=Wing Commander: Armada]]
| [[source:=Privateer_Playguide_Manual]]
| [[source:=Wing Commander: Privateer]]
|-
| Class:
| Medium Fighter
| Medium Fighter
| Medium Fighter
| Medium Fighter
|-
| Length:
| 36 meters (44 maks)
| 36 meters
| 36 meters
| 36 meters
|-
| Mass:
| 6900 kg (15,364 octogrammas)
| 6.9 tonnes
| 6.9 tonnes
| 6.9 tonnes
|-
| Max Velocity:
| 750 m/s (1356 octomaks/sec)
| 750 KPS
| 400 KPS
|
|-
| Cruising velocity:
| 500 m/s (764 octomaks/sec)
| 500 KPS
| 350 KPS
|
|-
| Afterburner velocity:
| Not Listed
| 1695 KPS
| 1000 KPS
|
|-
| Acceleration:
| Good
| Good
| Good
|
|-
| Max. YPR:
| 3/4/5 DPS
| 3/4/5 DPS
| Very Good
|
|-
| Guns:
| [[Laser Cannon]] (2)
| [[Laser Cannon]] (2)
| [[Laser Cannon]] (2)
|
|-
| Guns:
| [[Particle Cannon]] (2)
| [[Particle Cannon]] (2)
| [[Particle Cannon]] (1)
|
|-
| Guns:
| [[Tachyon Cannon]] (2)
| [[Tachyon Cannon]] (2)
| align="center"| -----
|
|-
| Missiles:
| [[Torpedo]] (1)
| [[Torpedo]] (1)
| [[Proton Torpedo]] (8)
|
|-
| Missiles:
| [[Javelin Heatseeker]] (1)
| [[Javelin Heatseeker]] (1)
| [[Javelin Heatseeker]] (2)
|
|-
| Missiles:
| [[Dart Dumbfire]] (8)
| [[Dart Dumbfire]] (8)
| align="center"| -----
|
|-
| Armor (Fore/Aft/Sides):
| 4.0/4.0/3.7 cm (4.0/4.0/3.0 zarmaks)
| 40.0/40.0/37.5 cm
| 14.0/10.0/8.0 cm
|
|-
| Shields (Fore/Aft):
| 5.0/5.0 cm (5 zarmaks)
| 40.0/40.0 cm
| Not Listed
|
|-
| Shield Regeneration Rate:
| Not Listed
| 0.5
| Not Listed
|
|-
| Core:
| Not Listed
| 150
| Not Listed
|
|-
| Missile Decoys:
| Chaff Pod (1)
| Chaff Pod (1)
| None
|
|-
| Jump Capable:
| Yes
| Yes
| Yes
| Yes
|}


: <BIG><BIG>'''''Gladius'''''</BIG></BIG>
: The ''Gladius'' combines good velocity and acceleration with an effective and varied array of weapons. Its torpedoes make it an effective fighter for combat against capital ships. With its fairly strong blaster loadout and HS missiles, the ''Gladius'' is a versatile dogfighting spacecraft. Due to its maneuverability, it is hard to target the one accurately, but just a few on target hits can down the ''Gladius'' because of its weak shields.


==[[Armada Playtesters' Guide]]==
===FLYING THE GLADIUS===
<pre>The ''Gladius'' is a marksman's fighter. If you can make your extensive dumbfire loadout count against the enemy, you can take on absolutely anything.
Turn and roll, don't let your profile remain exposed to the enemy. Aside from the ''Arrow'' and ''Dralthi'', you're the fastest fighter in the game, so use it. Keep the pedal to the metal. You have lots of firepower. With good shooting and intelligent gun usage you can pound an opponent virtually continuously. All those guns drain a lot of energy, however, so time your shots carefully. You have lots of dumbfires ... don't be afraid to use them, particularly at the end of your strafing runs. But try to save your HS missile for emergencies.
Your lack of self-targeting missiles can be a liability against smaller, hard-to-hit fighters like the ''Shok<nowiki>'</nowiki>lar'' and the ''Jrathek''. The solution? Improve your aim. If you are a dead shot, the ''Gladius''<nowiki>'</nowiki> dumbfires are an excellent answer to the ''Shok<nowiki>'</nowiki>lar''<nowiki>'</nowiki>s cloaking device.
Because of its speed, the ''Gladius'' is an excellent choice for carrier attacks.
</pre>


====
===FIGHTING THE GLADIUS===
<pre>Like the ''Wraith'', the ''Gladius'' has a plethora of dumbfire missiles, so avoid head-to-head engagements at all costs.
With the ''Gladius''<nowiki>'</nowiki>s strong defenses, there are no quick kills against this fighter. To take out a ''Gladius'' you have to be a good enough pilot to avoid its dumbfire missiles, or a good enough marksman to shoot them down. Preferably both. With its three types of guns, the ''Gladius'' can pound you from virtually anywhere. Keep rolling and moving ― don't let it concentrate its fire on one of your quadrants. Sometimes the ''Gladius'' flips just like an ''Arrow'', exposing the top or bottom for a vulnerable instant.
Avoid collisions. The ''Gladius'' is tough enough to shrug off most rams, but you might not be so lucky.
</pre>


==Gallery==


{|border="3" cellpadding="2"
<gallery>
|-
image:p1gladius.jpg|A-15 Gladius in militia colors, Gemini Sector circa 2669
! width="80pt" |Class
image:Privgladius4.gif|A-15 Gladius Target Identification, Gemini Sector circa 2669
! width="150pt" |Medium Fighter [[image:p1gladius.jpg|150px]]
</gallery>
|-
| Length
| 36 meters
|-
| Mass
| 6.9 tonnes
|-
| Max Velocity:
| 400 kps
|-
| Cruising velocity:
| 350 kps
|-
| Afterburner velocity
| 1000 kps
|-
| Acceleration:
| 600 k/s^2
|-
| Max. YPR
| 115/125/117 dps
|-
|Weapons
| Laser Cannon (2)
|-
|
| Particle Cannon (1)
|-
|
| Javelin Heatseeker (2)
|-
|
| Proton Torpedo (8)
|-
| Armor (Fore/Aft)
| 70/55 cm
|-
| (Sides)
| 40 cm
|-
| Shields (Fore/Aft)
| 57.5 cm
|-
| (Sides)
| 60 cm
|-
| Shield Regeneration Rate
| 4
|-
| Missile Decoys:
| None
|-
| Jump Capable:
| Yes
|}


[[Category:Confederation_Fighter_Class_Names]][[Category:Confederation_Medium_Fighters]][[Category:Wing_Commander:_Armada]]
[[Category:Confederation_Fighter_Class_Names]][[Category:Confederation_Medium_Fighters]]

Latest revision as of 04:52, 25 October 2023

A-15 Gladius
Armadagladius.jpg
A-15 Gladius in Confed colors circa 2669
Type Medium Fighter
Primary User Terran Confederation
Additional Users Militia
Performance
Maximum Yaw 3 dps
Maximum Pitch 4 dps
Maximum Roll 5 dps
Velocity
Cruise 500 kps
Maximum 750 kps
Afterburner
Maximum Afterburner 1695 kps
Armament
Guns
6
Default Missile Loadout
8+1+1
Components
Chaff Pods 1
Defense
Shields
Fore 5 cm equivalent
Aft 5 cm equivalent
Default Recharge 5.0 cm/second
Armor
Front 4 cm
Rear 4 cm
Side 3.7 cm
Damage Threshold 150
Armgladius4.png
Gladius flown off TCS Lexington, Evian System circa 2669
Source Wing Commander: Armada


The A-15 Gladius was a Terran fighter used for patrol and anti-shipping missions by both the Terran Confederation and local planetary militia squadrons. The fighter saw widespread use in the Gemini Sector. The TCS Lexington carried a squadron of Gladii during her assault on Kilrah. One Lexington pilot, Niekro Hammond, scored at least 22 kills flying a Gladius. Gladii were also flown by pirates and renegades in the Evian System.

Variants

VariantCruise speedMax. SpeedAfterburnWeaponFore shieldAft shieldFore armorAft armorSide armorSource
A-15 Gladius5007501,695Laser Cannon (2)
Particle Cannon (2)
Tachyon Cannon (2)
Dart Dumbfire (8)
Javelin Heatseeker (1)
Torpedo (1)
543.74Wing Commander: Armada
Gladius (Militia)5001,000Laser Cannon (2)
Particle Cannon (1)
HS Missiles (2)
Proton Torpedoes (10
705540Wing Commander: Privateer
Gladius (Voices of War)500750Laser Cannon (2)
Particle Cannon (2)
Tachyon Cannon (2)
Dart Dumbfire (8)
Javelin Heatseeker (1)
Torpedo (1)
55443.7Voices of War

Gemini Sector: An Overview

Gladius
The Gladius combines good velocity and acceleration with an effective and varied array of weapons. Its torpedoes make it an effective fighter for combat against capital ships. With its fairly strong blaster loadout and HS missiles, the Gladius is a versatile dogfighting spacecraft. Due to its maneuverability, it is hard to target the one accurately, but just a few on target hits can down the Gladius because of its weak shields.

Armada Playtesters' Guide

FLYING THE GLADIUS

The ''Gladius'' is a marksman's fighter. If you can make your extensive dumbfire loadout count against the enemy, you can take on absolutely anything.
Turn and roll, don't let your profile remain exposed to the enemy. Aside from the ''Arrow'' and ''Dralthi'', you're the fastest fighter in the game, so use it. Keep the pedal to the metal. You have lots of firepower. With good shooting and intelligent gun usage you can pound an opponent virtually continuously. All those guns drain a lot of energy, however, so time your shots carefully. You have lots of dumbfires ... don't be afraid to use them, particularly at the end of your strafing runs. But try to save your HS missile for emergencies.
Your lack of self-targeting missiles can be a liability against smaller, hard-to-hit fighters like the ''Shok'lar'' and the ''Jrathek''. The solution? Improve your aim. If you are a dead shot, the ''Gladius''' dumbfires are an excellent answer to the ''Shok'lar'''s cloaking device.
Because of its speed, the ''Gladius'' is an excellent choice for carrier attacks.

FIGHTING THE GLADIUS

Like the ''Wraith'', the ''Gladius'' has a plethora of dumbfire missiles, so avoid head-to-head engagements at all costs.
With the ''Gladius'''s strong defenses, there are no quick kills against this fighter. To take out a ''Gladius'' you have to be a good enough pilot to avoid its dumbfire missiles, or a good enough marksman to shoot them down. Preferably both. With its three types of guns, the ''Gladius'' can pound you from virtually anywhere. Keep rolling and moving ― don't let it concentrate its fire on one of your quadrants. Sometimes the ''Gladius'' flips just like an ''Arrow'', exposing the top or bottom for a vulnerable instant.
Avoid collisions. The ''Gladius'' is tough enough to shrug off most rams, but you might not be so lucky.

Gallery