Plasma gun: Difference between revisions

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{{infobox Weapon
==''[[Wing Commander: Armada]]''==
|faction = terran
===Gunnery Officer's Report===
|name = Plasma Gun
Plasma-bolt guns are new weapons, present only on a few fighter prototypes. These guns are only effective at short ranges and apply little damage. Don't take them lightly – the blasts use little power and can be fired indefinitely.
|type = Gun
 
|warhead =
==[[Wing Commander 3]] [[Victory Streak]]==
|manufacturer =  
 
|image =
===GIF: Gun and MIssile Statistics===
|caption =
Plasma Gun. The Plasma gun was originally developed to attack heavy fighters and corvettes with light armor. It uses electrically charged hydrogen molecules that are in a state of near-fusion. These molecules are similar to those found in the inner plasma of most young stars. Upon impact, plasma projectiles cause radiation, blast and heat damage.
|introduction =
{|border="1" cellpadding="2"
|length =
|-
|damage =
| Class:
|maxdamage =
| Plasma Gun
|blastradius =
|-
|range =
| Penetration:
|max velocity =
| 67
|acceleration =
|-
|max y/p/r =
| Eff. Range:
|refirerate =
| 3,000 k
|energyrating =
|-
|heat =
| Energy
|locktime =
| 44 nJ
|cost =
|-
}}
| Refire delay
| .50 sec
|}


==[[Wing Commander: Armada]]==
===Gunnery Officer's Report===
Plasma-bolt guns are new weapons, present only on a few fighter prototypes. These guns are only effective at short ranges and apply little damage. Don't take them lightly -- the blasts use little power and can be fired indefinitely.


{{#set:source=Wing Commander: Armada}}
{{#set:source=Wing Commander: Armada}}

Latest revision as of 05:41, 26 October 2023

Wing Commander: Armada

Gunnery Officer's Report

Plasma-bolt guns are new weapons, present only on a few fighter prototypes. These guns are only effective at short ranges and apply little damage. Don't take them lightly – the blasts use little power and can be fired indefinitely.

Wing Commander 3 Victory Streak

GIF: Gun and MIssile Statistics

Plasma Gun. The Plasma gun was originally developed to attack heavy fighters and corvettes with light armor. It uses electrically charged hydrogen molecules that are in a state of near-fusion. These molecules are similar to those found in the inner plasma of most young stars. Upon impact, plasma projectiles cause radiation, blast and heat damage.

Class: Plasma Gun
Penetration: 67
Eff. Range: 3,000 k
Energy 44 nJ
Refire delay .50 sec