TEMP Wing Commander Credits: Difference between revisions
The Terran Knowledge Bank
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== Origin FX (1992) == | |||
{| class="wikitable" | |||
|- | |||
! Role | |||
! Name | |||
! Source | |||
|- | |||
!colspan="3"|Production | |||
|- | |||
!Producer | |||
|[[R. Scott Russo]] | |||
|Game, Documentation | |||
|- | |||
!Executive Producer | |||
|[[Dallas Snell]] | |||
|Game, Documentation | |||
|- | |||
!Project Administrator | |||
|[[Suzanne Taylor]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Kirk Winterrowd]] | |||
|Documentation | |||
|- | |||
!colspan="3"|Development | |||
|- | |||
!Programmer | |||
|[[Jeff Everett]] | |||
|Game, Documentation | |||
|- | |||
! | |||
|[[Richard Dean Johnson]] | |||
|Game, Documentation | |||
|- | |||
! | |||
|[[Brent A. Thale]] | |||
|Game, Documentation | |||
|- | |||
! | |||
|[[Edwin Herrell]] | |||
|Documentation | |||
|- | |||
!Lead Artist | |||
|[[Whitney Ayres]] | |||
|Documentation | |||
|- | |||
!Artist | |||
|[[Nigel Pickhardt]] | |||
|Game, Documentation | |||
|- | |||
! | |||
|[[Bill Narum]] | |||
|Game, Documentation | |||
|- | |||
! | |||
|[[Denis Loubet]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Chris Douglas]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Richard Mather]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Terry Manderfield]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Bob Cook]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Micael Priest]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Jeff Dee]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Jake Rodgers]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Danny Garrett]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Bruce Lemmons]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Craig Halverson]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Glen Johnson (game developer)|Glen Johnson]] | |||
|Documentation | |||
|- | |||
!Audio | |||
|[[Marc Schaefgen]] | |||
|Documentation | |||
|- | |||
! | |||
|[[John Tipton]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Kirk Winterrowd]] | |||
|Documentation | |||
|- | |||
!colspan="3"|Quality Assurance | |||
|- | |||
!Quality Assurance Leader | |||
|[[Don Derouen III]] | |||
|Documentation | |||
|- | |||
!QA Manager | |||
|[[Jeff Shelton (game developer)|Jeff Shelton]] | |||
|Documentation | |||
|- | |||
!QA Supervisor | |||
|[[Scott Shelton]] | |||
|Documentation | |||
|- | |||
!Quality Assurance | |||
|[[Russel Byrd]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Ben Potter]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Starr Long]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Charles Angel]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Marshall Andrews]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Michael Chenault]] | |||
|Documentation | |||
|- | |||
! | |||
|[[Dee Starns]] | |||
|Documentation | |||
|- | |||
!colspan="3"|Packaging | |||
|- | |||
!Documentation | |||
|[[Anthony Nichols]] | |||
|Documentation | |||
|- | |||
!Packaging | |||
|[[Craig Miller]] | |||
|Documentation | |||
|- | |||
!Editing | |||
|[[David Ladyman]] | |||
|Documentation | |||
|- | |||
!Graphic Design | |||
|[[Al Carnley]] | |||
|Documentation | |||
|- | |||
!colspan="3"|Special Thanks | |||
|- | |||
! | |||
|[[Jeff Wilson]] | |||
|Documentation | |||
|- | |||
|} | |||
== Privateer: Righteous Fire (1994) == | == Privateer: Righteous Fire (1994) == |
Revision as of 21:07, 10 January 2024
Origin FX (1992)
Role | Name | Source |
---|---|---|
Production | ||
Producer | R. Scott Russo | Game, Documentation |
Executive Producer | Dallas Snell | Game, Documentation |
Project Administrator | Suzanne Taylor | Documentation |
Kirk Winterrowd | Documentation | |
Development | ||
Programmer | Jeff Everett | Game, Documentation |
Richard Dean Johnson | Game, Documentation | |
Brent A. Thale | Game, Documentation | |
Edwin Herrell | Documentation | |
Lead Artist | Whitney Ayres | Documentation |
Artist | Nigel Pickhardt | Game, Documentation |
Bill Narum | Game, Documentation | |
Denis Loubet | Documentation | |
Chris Douglas | Documentation | |
Richard Mather | Documentation | |
Terry Manderfield | Documentation | |
Bob Cook | Documentation | |
Micael Priest | Documentation | |
Jeff Dee | Documentation | |
Jake Rodgers | Documentation | |
Danny Garrett | Documentation | |
Bruce Lemmons | Documentation | |
Craig Halverson | Documentation | |
Glen Johnson | Documentation | |
Audio | Marc Schaefgen | Documentation |
John Tipton | Documentation | |
Kirk Winterrowd | Documentation | |
Quality Assurance | ||
Quality Assurance Leader | Don Derouen III | Documentation |
QA Manager | Jeff Shelton | Documentation |
QA Supervisor | Scott Shelton | Documentation |
Quality Assurance | Russel Byrd | Documentation |
Ben Potter | Documentation | |
Starr Long | Documentation | |
Charles Angel | Documentation | |
Marshall Andrews | Documentation | |
Michael Chenault | Documentation | |
Dee Starns | Documentation | |
Packaging | ||
Documentation | Anthony Nichols | Documentation |
Packaging | Craig Miller | Documentation |
Editing | David Ladyman | Documentation |
Graphic Design | Al Carnley | Documentation |
Special Thanks | ||
Jeff Wilson | Documentation |
Privateer: Righteous Fire (1994)
Role | Name | Source |
---|---|---|
Production | ||
Producer | Warren Spector | Game, Documentation |
Development | ||
Project Leader | Arthur DiBianca | Game, Documentation |
Game Concept | Phil Wattenbarger | Game, Documentation |
Programming | Arthur DiBianca | Game, Documentation |
Design | Tom Kassebaum | Game, Documentation |
Phil Wattenbarger | Game, Documentation | |
Conversations | Arthur DiBianca | Game, Documentation |
Phil Wattenbarger | Game, Documentation | |
Art | Melinda Bordelon | Game, Documentation |
Alan Perez | Game, Documentation | |
Brian Smith | Game, Documentation | |
Music | Barry Leitch | Game, Documentation |
Quality Assurance | ||
Quality Assurance Leader | Dan Orzulak | Game, Documentation |
Quality Assurance Team | Charles Angel | Game, Documentation |
Jerrold Harrington | Game, Documentation | |
Kevin Kushner | Game, Documentation | |
Packaging | ||
Graphic Design | Trey Hermann | Documentation |
Documentation | Arthur DiBianca | Documentation |
Tuesday Frase | Documentation | |
Melissa Mead | Documentation | |
Thanks | ||
Special Thanks | Ed Maurer | Game, Documentation |
Wing Commander Armada (1994)
Role | Name | Source |
---|---|---|
Programming | ||
Space Flight | Jeff Everett | Game |
Jeff Grills | Game | |
Chuck Karpiak | Game | |
Strategy System | Jeff Grills | Game |
Jeff Everett | Game | |
Chuck Karpiak | Game | |
Modem Support | Jeff Grills | Game |
Network Support | Chuck Karpiak | Game |
Jeff Grills | Game | |
Digital Support | Aaron Martin | Game |
Additional Programming | Rob Corell | Game |
Donavon Keithley | Game | |
Wendy White | Game | |
Artwork | ||
Art Director | Denis Loubet | Game |
RealSpace Objects | Dean McCall | Game |
Paul Steed | Game | |
Cockpits | Elizabeth Pugh | Game |
Damon Waldrip | Game | |
Armada Intro | Jake Rodgers | Game |
Additional Artwork | David Lawell | Game |
Chris Douglas | Game | |
Craig Halverson | Game | |
Micael Priest | Game | |
Music & Digital FX | ||
Music | Midian | Game |
Digital FX | Kirk Winterrowd | Game |
John Tipton | Game | |
Digital Speech Processing | Martin Galway | Game |
Design | ||
Original Concept and Design | Jeff Everett | Game |
Whitney Ayres | Game | |
Additional Design | Jeff Grills | Game |
Denis Loubet | Game | |
Quality Assurance | ||
Product Support Manager | Kay Gilmore | Game |
QA Supervisor | Donna Mehnert | Game |
QA Project Leader | Dan Orzulak | Game |
Testers | James Flores | Game |
Jason Habel | Game | |
Kevin Kushner | Game | |
Bill LaCoste | Game | |
Starr Long | Game | |
Jeremy Mappus | Game | |
Chaitanya Marvici | Game | |
Jennifer Mason | Game | |
Marc Petrick | Game | |
Ben Potter | Game | |
Jeff Shelton | Game | |
Anthony Sommers | Game | |
Eddie Stringer | Game | |
David Thacker | Game | |
Reece Thornton | Game | |
Todd Wachhaus | Game | |
Forest Yule | Game | |
Documentation | ||
Writer | Tuesday Frase | Game |
Production | ||
Producer | Chris Roberts | Game |
Associate Producer | Jean-Marc Chelma | Game |
Director | Jeff Everett | Game |