Dumb-fire missile: Difference between revisions

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{{infobox Weapon
|faction = terran
|name = Dart Dumbfire (DF)
|damage = 800
|max velocity = 3000 k/s
|acceleration = 1000 k/s<sup>2</sup>
|max y/p/r = 0 dps
|locktime = 0 sec
}}


[[Image:Cm-dumbfire.png|thumb|200px|right|Dumb-Fire missile from Borger's All The Sector's Weapons Systems.]]
The '''Dumb-Fire Missile''' was a projectile weapon used by the [[Terran Confederation]] and [[Kilrathi]] fleets.
The missile had no targeting or maneuvering capability and was usually reserved for close combat or attacks on slow targets. The [[Dart DF]] was a [[Terran Confederation]] version of the missile. The [[Paw DF]] was a [[Kilrathi Empire]] version.
Dumb-Fire missiles were found on the [[Hornet]], [[Scimitar]], [[F-44 Rapier II|Rapier II]] and [[Salthi]].
They were featured in both [[Weapons of the Terran and Kilrathi Fleets]] and [[Borger's All The Sector's Weapons Systems]].
==[[Wing Commander]]==
==[[Claw Marks]]==
===[[Joan’s Fighting Spacecraft|Joan's Fighting Spacecraft -- Vega Sector Supplement for 2654.092]]===
== [[source:=Wing Commander II: Vengeance of the Kilrathi]] ==
==[[Joan's Fighting Spacecraft 2664.128 Update]]==
'''Dumb Fire Missile.''' This is a point-and-shoot weapon with no homing capability. Aim it at a target and hope the target doesn't get out of the way. When possible, dumb fires should be reserved for use in close quarters against slow-moving targets.
== [[source:=Wing Commander: Academy]] ==
Dart Dumb Fire Missile (DF). This missile system is a point-and-shoot weapon with no homing capabilities. Reserve this weapon for use against slow targets at medium to close range when you can easily anticipate the enemy's next movement.
== [[source:=Wing Commander: Privateer]] ==
==[[Wing Commander: Armada]]==
=== [[source:=Voices of War]] ===
===Gunnery Officer's Report===
A simple weapon, the Dart dumbfire (DF) missile is a point-and-shoot weapon carried on almost every fighter in the Terran fleet. It is unjammable due to the absence of guidance systems, and costs less than any other missile type. The dumbfire doesn't require any type of lock and has no homing capability. Pilots find it most useful against targets with predictable reactions – at close range, a single dumbfire can diminish shields enough to plant a few devastating shots from an energy gun.
==[[Wing Commander III: Heart of the Tiger]]==
==[[Wing Commander IV: The Price of Freedom]]==
==[[Wing Commander: Prophecy]]==
{{#set:source=Wing Commander}}
{{#set:source=[[Wing Commander: Freedom Flight]]}}
{{#set:source=Wing Commander: Armada}}
[[category:Missiles]]

Revision as of 07:51, 3 November 2023