Laser (Wing Commander): Difference between revisions

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combat (in atmospheric conditions, rays refract and lose their effectiveness), and has no effect against shields on larger ships.
combat (in atmospheric conditions, rays refract and lose their effectiveness), and has no effect against shields on larger ships.
</pre>
</pre>
.25 sec


{|border="1" cellpadding="2"
{|border="1" cellpadding="2"
|-
|-
| Class:
| Class:
| Gun
| Laser Cannon
|-
|-
| Penetration:
| Penetration:
Line 25: Line 23:
|-
|-
| Eff. Range:
| Eff. Range:
| 5,000 meters
| 5,000 k
|-
|-
| Energy  
| Energy  
Line 39: Line 37:
|-
|-
| Class:
| Class:
| Gun
| Laser Cannon
|-
|-
| Damage:
| Damage:
Line 45: Line 43:
|-
|-
| Velocity
| Velocity
| 2,000
| 2,000 kps
|-
|-
| Energy  
| Energy  
Line 52: Line 50:
| Duration
| Duration
| 2.5
| 2.5
|-
| Refire delay
| .25 sec
|}
==[[Wing Commander Prophecy]] Official Playguide==
{|border="1" cellpadding="2"
|-
| Class:
| Laser Cannon
|-
| Damage:
| 18
|-
| Velocity
| 4,000 kps
|-
| Charge
| 10 nJ
|-
| Range
| 5,000 k
|-
|-
| Refire delay
| Refire delay
| .25 sec
| .25 sec
|}
|}

Revision as of 13:30, 25 October 2023

Wing Commander Claw Marks

Laser Cannon - Lasers don't do a lot of damage. Still, nearly all pilots have at least one story in which the long range of the laser allowed them to get first strike on a foe. Despite their low damage potential, lasers are reliable, versatile, and effective - they have probably accounted for more enemy kills than any other weapon.

Wing Commander 2 Manual

Laser Cannon. The least powerful, most reliable blaster-type weapons, lasers don't inflict much damage, but are effective at long range.

Wing Commander 3 Victory Streak

Laser Cannon
The laser is the backbone of today’s energy guns. Consistently improved upon and perfected over the last half-century, the laser provides the standard against which most
other blasters are judged. Low maintenance and a low energy cost make it standard armament for almost every ship in existence. The laser is ideally suited to deep-space
combat (in atmospheric conditions, rays refract and lose their effectiveness), and has no effect against shields on larger ships.
Class: Laser Cannon
Penetration: 18
Eff. Range: 5,000 k
Energy 10 nJ
Refire delay .25 sec

Wing Commander 4 Official Guide

Class: Laser Cannon
Damage: 18
Velocity 2,000 kps
Energy 10 nJ
Duration 2.5
Refire delay .25 sec

Wing Commander Prophecy Official Playguide

Class: Laser Cannon
Damage: 18
Velocity 4,000 kps
Charge 10 nJ
Range 5,000 k
Refire delay .25 sec