Hydra-class cruiser: Difference between revisions
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[[category:Nephilim Capital Ship Class Names]] | [[category:Nephilim Capital Ship Class Names]] | ||
[[category:Nephilim Cruisers]] | [[category:Nephilim Cruisers]] | ||
[[Category: Ships]] |
Latest revision as of 11:37, 19 October 2023
Hydra | |
---|---|
Type | Cruiser |
Primary User | Nephilim |
Performance | |
Maximum Yaw | 5 dps |
Maximum Pitch | 5 dps |
Maximum Roll | 5 dps |
Acceleration | 15 k/s2 |
Rotational Acceleration | 3 dps2 |
Velocity | |
Maximum | 60 kps |
Armament | |
Turrets | |
Turreted Maser (10)
Turreted Medusa (4) | |
Defense | |
Armor | |
Engine | 3000 DP |
Engine Shield Emitter | 1200 DP |
Bridge | 3000 DP |
Bridge Shield Emitter | 1200 DP |
Turreted Maser | 600 DP each |
Turreted Medusa | 800 DP each |
Source | Origin's Official Guide to Wing Commander Prophecy |
History
Wing Commander: Prophecy
Mission Appearances
- Appears in Mission
- C3a: G'wriss - Cruiser Assault
- C3b: G'wriss - Hydra Fleet Assault
- DL2: H'hrass - Cruiser Group Assault
- E4a: T'lan Meth - Kilrathi Rendezvous
- G2: G'mar - Extermination
- H2b: Hrissith - Devastator Mine Sweep
- H6: Hrissith - Painting the Target
- I3a: Kilrah - Dreadnought Support Assault
- I3b: Kilrah - Cleanup
- L2: Hellespont - Jump Point Standoff
- L3: Hellespont - Last Stand at Alcor
Origin's Official Guide to Wing Commander Prophecy
This Alien ship is a bit larger than a Confed cruiser, although size is not necessarily an indication of quality. More to the point is that the Hydra's anti-ship armament is also superior. It carries numerous Maser turrets and a hefty supply of missiles. Its shields and armor are of moderate strength.
There are shield emitters for the engines and bridge.
Wing Commander: Secret Ops
Mission Appearances
- Appears in Mission
shipsalien.doc
CA - 2 Hydra
CRUISER
MESH NAME: MARLIN.IFF
Mission Role: The type of missions this ship was built for
Cloaking: No
Jump Capable: Yes
Max Speed: 180 kps
Max Y/P/R: 7/5/5 dps
Acceleration: 50 kps2
ESM: Yes
Radar: 40000
ID Sensor: Unknown
Shield Strength Fore/Aft/Port/Starboard: 3000/7000/5000/5000 cm equiv.
Shield Recharge Rate: 500 cm equiv.
Armor Strength Fore/Aft/Port/Starboard: 300/700/500/500 cm
Guns: 3X anti starship alien plasma cannon, 1X anti starship torpedo bay, 10X anti-fighter Laser turret, 8X Flak cannon, 4X anti fighter missile turret
Missiles: 0
Follow rules for: Wing Prophecy Sized (larger) - Cap Ships.
Constituent parts: Engines, Bridge, Hangar bays, Turrets, Radar, Con Towers, all weapons.
Shield Emitters for: Engines, Bridge, Hangar Bays.
Target ID: Marlin Cruiser
Length: approx. 750 meters
Width: unknown
Mass: approx. 30,000 metric tonnes
Description: The alien cruiser is a fairly straightforward vessel, somewhat larger than its Confed counterparts but similar in role and capability. Its anti-shipping armament is based on gunnery, and is generally superior to its Confed equivalents. Anti-fighter defenses are somewhat superior as well. Both shields and armor are moderate in strength. Entirely unlike Confed cruisers, it carries a small hangar region for the support of several fighters. These are usually Interceptors, though it is believed other types can at times be accommodated.