WC3 Movie Viewer: Difference between revisions
The Terran Knowledge Bank
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Latest revision as of 17:21, 27 April 2023
wc3movie.zip | |
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Creator | Lars Hederer |
Download | Download |
Filesize | 220 kB |
May not work with the Kilrathi Saga edition of Wing Commander III.
Archive Contents
- DOS4GW.EXE
- MERGEMVE.EXE
- MVEUTIL.TXT
- PLAYMVE.EXE
- PLAYMVE.INI
- SPLITMVE.EXE
- TRE2LIST.EXE
- TREX.EXE
MVEUTIL.TXT
Wing Commander 3 Movie Utilities -------------------------------- Written 1998 by Lars Hederer eMail: lars.hederer@t-online.de This will provide you with basic functions for extracting and viewing Wing Commander 3 movies outside the game. I wrote this mainly for my own purposes and it worked for me, so I'm not going to put further work into this. I just want to make these utilities available to the public because AFAIK there are no other utilities for extracting WC3 movies. However, comments are welcomed, and if you can't get it to work at all, feel free to email me--I'll try my best to help you. Contained within this archive are the following programs: TREX, PLAYMVE, SPLITMVE, MERGEMVE Run them without command line switches to see the syntax. TREX is used to extract .MVE (movie) files from the WC3 .TRE files contained on the CDROM's. PLAYMVE can be used to play .MVE files from your hard disk. You have to edit PLAYMVE.INI before you use it and specify your WC3 hard drive directory (usually C:\wc3) and your CDROM drive letter. What PLAYMVE simply does is create a file CD1MOVIE.TRE in your WC3 directory which contains the specified movie file, then it runs wc3.exe from CDROM. The new CD1MOVIE.TRE will be played instead of the Origin "We create worlds" movie. (Since there is no movie player for WC3 out the only way to see the movies is to use the WC3 engine itself). I'm not sure but I think you need to have WC3 CD 1 in drive for this to work. If you have a Windows version of the executable, it should work as well--simply let PLAYMVE finish creating the CD1MOVIE.TRE file, then run Wing Commander 3 manually. Note that you will not be able to see all "branches" of the specified .MVE file unless you split it into its parts and merge these parts together again--see below. SPLITMVE is used to split a freshly extracted .MVE file into all its parts. Often, several movie sequences are stored in one .MVE file, and therefore these files contain "indexes" which tell the game where to jump in the file if a specific sequence is requested. However, this also means that using PLAYMVE only the first branch of each movie will be played, since the Origin logo sequence which gets replaced by the new movie only consists of one part. SPLITMVE will take an .MVE file, extract every shot (!) to a single file, and these files can then be re-merged together via MERGEMVE. All indexes are being removed by this procedure, so you can actually view the complete movie file. MERGEMVE combines several .MVE files into one big .MVE file. Input files should be .MVE files that only contain ONE shot each (as those generated by SPLITMVE), else it won't work.