Thunderbolt VII (card type): Difference between revisions

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WCTCG_Thunderbolt_VII_Hurricane_Squadron.png||[[Hurricane Squadron (card)|Hurricane Squadron]]
WCTCG_Thunderbolt_VII_Hurricane_Squadron.png||[[Hurricane Squadron (card)|Hurricane Squadron]]
WCTCG_Thunderbolt_VII_Mud_Shark_Squadron.png||[[Mud Shark Squadron (card)|Mud Shark Squadron]]
WCTCG_Thunderbolt_VII_Mud_Shark_Squadron.png||[[Mud Shark Squadron (card)|Mud Shark Squadron]]
WCTCG_Thunderbolt_VII_Sky_Giant_Squadron.png||[[Sky Giant Squadron (card)|Sky Giant]]
WCTCG_Thunderbolt_VII_Sky_Giant_Squadron.png||[[Sky Giant Squadron (card)|Sky Giant Squadron]]
WCTCG_Thunderbolt_VII_Storm_Lord_Squadron.png||[[Storm Lord Squadron (card)|Storm Lord Squadron]]
WCTCG_Thunderbolt_VII_Storm_Lord_Squadron.png||[[Storm Lord Squadron (card)|Storm Lord Squadron]]
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Latest revision as of 16:12, 26 July 2020

Thunderbolt VII is a subset of the Wing Commander Collectible Trading Card Game's Fighter card type. It is based on the HF-66 Thunderbolt VII spacecraft's appearance in Wing Commander III: Heart of the Tiger. The set includes seven Thunderbolt VII cards which have identical specifications. The Thunderbolt VII Elite is the rare variant.

WCCIC Review

The Thunderbolt should probably be your maintstay heavy hitting force during the game. Even the standard generic one has a nice Defense of 6. You've got decent Attack and Support, but the Maneuver is just average. There's also that nice Bombing 1, so you have the ability to improve that and damage capships. Don't just use the Thunderbolt for your primary duty, that can get expensive, but when you want something done, think TBolt.
Rating : 8.5

Terran Cards