Eject! (Terran card): Difference between revisions

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(Created page with "{{infobox CTCG Card |faction = terran |name = Eject! |image = image:WCTCG_Maneuver_Eject!.png |rarity = Uncommon |equivalent = Eject!...")
 
 
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|image = image:WCTCG_Maneuver_Eject!.png
|image = image:WCTCG_Maneuver_Eject!.png
|rarity = Uncommon
|rarity = Uncommon
|equivalent = [[Eject! (Kilrathi Confederation card)|Eject!]]
|equivalent = [[Eject! (Kilrathi card)|Eject!]]
}}
}}


[[Eject! (Terran Confederation card)|Eject!]] is a [[Wing Commander Collectible Trading Card Game]] card.
[[Eject! (Terran card)|Eject!]] is a [[Wing Commander Collectible Trading Card Game]] card.


==Card Data==
==Card Data==
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!Side Indicator
!Side Indicator
|[[Terran Confederation]]
|[[Terran (card faction)|Terran]]
|-
|-
!Artist Credit
!Artist Credit
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|}
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==WCCIC Review==
: ''Eject is a very useful card, if you use pilots, be sure you keep an Eject in your deck. There are always times where you know that the enemy is just gonna cream you. In the card game, I'd usually recommend for a pilot to go down with their fighter, because often your fighter can "take one of the bastards with them." But you're not always that lucky. Sometimes you're both outgunned and underdefended. In those cases, go ahead and at least save your pilot (added bonus, you're not giving the opponent the satisfaction of a kill).''
: ''Rating : 9.0''


==Notes==
==Notes==
{{Navbox Card/Maneuver}}


[[category:Wing Commander Collectible Trading Card Game Cards]]
[[category:Wing Commander Collectible Trading Card Game Cards]]
[[category:Maneuver Cards]]
[[category:Maneuver Cards]]
[[category:Uncommon Cards]]
[[category:Uncommon Cards]]
[[category:Terran Confederation Cards]]
[[category:Terran Cards]]

Latest revision as of 03:35, 26 July 2020

Eject!
WCTCG Maneuver Eject!.png
Rarity Uncommon
Equivalent Eject!


Eject! is a Wing Commander Collectible Trading Card Game card.

Card Data

Card Type Maneuver
Card Rating 1 Maneuver Point
Side Indicator Terran
Artist Credit Gary Kalin
Card Title Eject!
Card Text Terran pilot is removed from battle and recovered to Ready Area. The fighterand any weapons are destroyed and discarded.

WCCIC Review

Eject is a very useful card, if you use pilots, be sure you keep an Eject in your deck. There are always times where you know that the enemy is just gonna cream you. In the card game, I'd usually recommend for a pilot to go down with their fighter, because often your fighter can "take one of the bastards with them." But you're not always that lucky. Sometimes you're both outgunned and underdefended. In those cases, go ahead and at least save your pilot (added bonus, you're not giving the opponent the satisfaction of a kill).
Rating : 9.0

Notes