Taunt (Terran card): Difference between revisions

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[[Taunt (Terran Confederation card)|Taunt]] is a [[Wing Commander Collectible Trading Card Game]] card.
[[Taunt (Terran card)|Taunt]] is a [[Wing Commander Collectible Trading Card Game]] card.


==Card Data==
==Card Data==
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!Side Indicator
!Side Indicator
|[[Terran Confederation]]
|[[Terran (card faction)|Terran]]
|-
|-
!Artist Credit
!Artist Credit
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==WCCIC Review==
: ''You might be wondering why anyone would ever use this card. It's a Maneuver card, so it can only be played when you're already in the Combat Phase. Taunt is a decoy card. Let's say, for example, you have a pretty Excalibur weak and a weak Arrow (basically a better fighter and a worse fighter) at a nav Point. The enemy has a Bloodfang with a decorated pilot and weapon system aboard (basically an overwhelming force). You know that they will destroy either card they attack, so here you would use a Taunt to get them to attack the less useful fighter.''
: ''This is a better use of a card in your deck because it doesn't take any power points to use (such as paying for a expensive replacement fighter would). It has an interesting effect, the casual player might pass this one up and instead take something flashier; but Taunt can throw a wrench in your opponent's plans. Use it wisely.''
: ''Rating : 5.5''


==Notes==
==Notes==
{{Navbox Card/Maneuver}}


[[category:Wing Commander Collectible Trading Card Game Cards]]
[[category:Wing Commander Collectible Trading Card Game Cards]]
[[category:Maneuver Cards]]
[[category:Maneuver Cards]]
[[category:Common Cards]]
[[category:Common Cards]]
[[category:Terran Confederation Cards]]
[[category:Terran Cards]]

Latest revision as of 03:34, 26 July 2020

Taunt
WCTCG Maneuver Taunt.png
Rarity Common
Equivalent Taunt


Taunt is a Wing Commander Collectible Trading Card Game card.

Card Data

Card Type Maneuver
Card Rating 1 Maneuver Point
Side Indicator Terran
Artist Credit William Hodgson
Card Title Taunt
Card Text Opponent must attack this fighter, if possible.

WCCIC Review

You might be wondering why anyone would ever use this card. It's a Maneuver card, so it can only be played when you're already in the Combat Phase. Taunt is a decoy card. Let's say, for example, you have a pretty Excalibur weak and a weak Arrow (basically a better fighter and a worse fighter) at a nav Point. The enemy has a Bloodfang with a decorated pilot and weapon system aboard (basically an overwhelming force). You know that they will destroy either card they attack, so here you would use a Taunt to get them to attack the less useful fighter.
This is a better use of a card in your deck because it doesn't take any power points to use (such as paying for a expensive replacement fighter would). It has an interesting effect, the casual player might pass this one up and instead take something flashier; but Taunt can throw a wrench in your opponent's plans. Use it wisely.
Rating : 5.5

Notes