Taunt (Terran card): Difference between revisions
The Terran Knowledge Bank
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[[Taunt (Terran | [[Taunt (Terran card)|Taunt]] is a [[Wing Commander Collectible Trading Card Game]] card. | ||
==Card Data== | ==Card Data== | ||
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|- | |- | ||
!Side Indicator | !Side Indicator | ||
|[[Terran | |[[Terran (card faction)|Terran]] | ||
|- | |- | ||
!Artist Credit | !Artist Credit | ||
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|- | |- | ||
|} | |} | ||
==WCCIC Review== | |||
: ''You might be wondering why anyone would ever use this card. It's a Maneuver card, so it can only be played when you're already in the Combat Phase. Taunt is a decoy card. Let's say, for example, you have a pretty Excalibur weak and a weak Arrow (basically a better fighter and a worse fighter) at a nav Point. The enemy has a Bloodfang with a decorated pilot and weapon system aboard (basically an overwhelming force). You know that they will destroy either card they attack, so here you would use a Taunt to get them to attack the less useful fighter.'' | |||
: ''This is a better use of a card in your deck because it doesn't take any power points to use (such as paying for a expensive replacement fighter would). It has an interesting effect, the casual player might pass this one up and instead take something flashier; but Taunt can throw a wrench in your opponent's plans. Use it wisely.'' | |||
: ''Rating : 5.5'' | |||
==Notes== | ==Notes== | ||
{{Navbox Card/Maneuver}} | |||
[[category:Wing Commander Collectible Trading Card Game Cards]] | [[category:Wing Commander Collectible Trading Card Game Cards]] | ||
[[category:Maneuver Cards]] | [[category:Maneuver Cards]] | ||
[[category:Common Cards]] | [[category:Common Cards]] | ||
[[category:Terran | [[category:Terran Cards]] |
Latest revision as of 03:34, 26 July 2020
Taunt | |
---|---|
Rarity | Common |
Equivalent | Taunt |
Taunt is a Wing Commander Collectible Trading Card Game card.
Card Data
Card Type | Maneuver |
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Card Rating | 1 Maneuver Point |
Side Indicator | Terran |
Artist Credit | William Hodgson |
Card Title | Taunt |
Card Text | Opponent must attack this fighter, if possible. |
WCCIC Review
- You might be wondering why anyone would ever use this card. It's a Maneuver card, so it can only be played when you're already in the Combat Phase. Taunt is a decoy card. Let's say, for example, you have a pretty Excalibur weak and a weak Arrow (basically a better fighter and a worse fighter) at a nav Point. The enemy has a Bloodfang with a decorated pilot and weapon system aboard (basically an overwhelming force). You know that they will destroy either card they attack, so here you would use a Taunt to get them to attack the less useful fighter.
- This is a better use of a card in your deck because it doesn't take any power points to use (such as paying for a expensive replacement fighter would). It has an interesting effect, the casual player might pass this one up and instead take something flashier; but Taunt can throw a wrench in your opponent's plans. Use it wisely.
- Rating : 5.5