Smashed Windscreen (Terran card): Difference between revisions

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==WCCIC Review==
: ''Okay.. this is a good time to go over some special Battle Damage rules we didn't cover in the Main Guns Damaged review. One, you have to play a Maneuver Card before a Battle Damage card. That's the big one. The other major thing to remember is that Battle Damage stays with the enemy fighters until they are destroyed or return to the ready area. Now for Smashed Windscreen, definately use this against a flight of two enemy fighters, not just a solo one happening by. It's even better to use it when you're outnumbered. Both enemy cards will be -1 Attack and -1 Support. Assuming the enemy will attack with both fighters, then you'll be at a net +2 Defense. Their attack may still be overwhelming however. This card is best used in conjuction with something that further boosts your Defense. You're going to have to fight for every point in order to defend against an enemy Attack and a Support combined.''
: ''This card could be used against a solo enemy fighter, but only in a pinch. Otherwise it's more efficient to go with attacking superior numbers.''
: ''Rating : 6.5''


==Notes==
==Notes==

Revision as of 18:44, 25 July 2020

Smashed Windscreen
WCTCG Battle Damage Smashed Windscreen.png
Rarity Uncommon
Equivalent Smashed Windscreen


Smashed Windscreen is a Wing Commander Collectible Trading Card Game card.

Card Data

Card Type Battle Damage
Card Rating 2 Maneuver Points
Side Indicator Terran
Artist Credit Robert Daniels
Card Title Smashed Windscreen
Attack Value -1
Support Value -1

WCCIC Review

Okay.. this is a good time to go over some special Battle Damage rules we didn't cover in the Main Guns Damaged review. One, you have to play a Maneuver Card before a Battle Damage card. That's the big one. The other major thing to remember is that Battle Damage stays with the enemy fighters until they are destroyed or return to the ready area. Now for Smashed Windscreen, definately use this against a flight of two enemy fighters, not just a solo one happening by. It's even better to use it when you're outnumbered. Both enemy cards will be -1 Attack and -1 Support. Assuming the enemy will attack with both fighters, then you'll be at a net +2 Defense. Their attack may still be overwhelming however. This card is best used in conjuction with something that further boosts your Defense. You're going to have to fight for every point in order to defend against an enemy Attack and a Support combined.
This card could be used against a solo enemy fighter, but only in a pinch. Otherwise it's more efficient to go with attacking superior numbers.
Rating : 6.5

Notes