A-18 Crossbow: Difference between revisions

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The 3D mesh that was ultimately used for the Crossbow introduced in Special Operations 1 was originally built for Wing Commander 2 where it was intended to be used for what was called the Crossbow-class corvette. The Crossbow corvette was one of several ships cut from the game to reduce the overall size but the assets were reused in 1992 for a new ship Special Operations 1 also called the Crossbow (now a bomber). As part of this process, the Special Operations 1 artists re-textured the mesh to appear to be a smaller spacecraft, replacing multiple decks with a single cockpit and dropping the green-with-yellow-numbers color scheme associated with Wing Commander II's capital ships. The original Crossbow texture scheme is still visible in one place: for Wing Commander Academy, artists rendered a 'turnaround' of each ship which rotate when selected on the mission design menu. The new sprites were rendered from the original Crossbow corvette, making the green paint scheme visible. The original corvette-textured Crossbow model created by Origin for the game is available for download here. Additionally, a set of specifications for the cut ship have been identified from a preserved printout of Wing Commander II's in-progress ship statistics.
The 3D mesh that was ultimately used for the Crossbow introduced in Special Operations 1 was originally built for Wing Commander 2 where it was intended to be used for what was called the Crossbow-class corvette. The Crossbow corvette was one of several ships cut from the game to reduce the overall size but the assets were reused in 1992 for a new ship Special Operations 1 also called the Crossbow (now a bomber). As part of this process, the Special Operations 1 artists re-textured the mesh to appear to be a smaller spacecraft, replacing multiple decks with a single cockpit and dropping the green-with-yellow-numbers color scheme associated with Wing Commander II's capital ships. The original Crossbow texture scheme is still visible in one place: for Wing Commander Academy, artists rendered a 'turnaround' of each ship which rotate when selected on the mission design menu. The new sprites were rendered from the original Crossbow corvette, making the green paint scheme visible. The original corvette-textured Crossbow model created by Origin for the game is available for download here. Additionally, a set of specifications for the cut ship have been identified from a preserved printout of Wing Commander II's in-progress ship statistics.


<gallery>
<gallery mode="nolines">
Image:WCA_Ship_Selection.png|Wing Commander Academy screen showing the unused 'green' Crossbow corvette
Image:WCA_Ship_Selection.png|Wing Commander Academy screen showing the unused 'green' Crossbow corvette
Image:Crossbow Corvette Render.png|Render of the Crossbow mesh with corvette textures
Image:Crossbow Corvette Render.png|Render of the Crossbow mesh with corvette textures

Revision as of 22:15, 24 October 2019

A-18 Crossbow
WCA Crossbow Header Image 2.png
Type Bomber
Primary User Terran Confederation
Additional Users Pirates
Introduction 2667
General Characteristics
Crew 2 Pilot and Gunner


The A-18 Crossbow is a heavy bomber in the service of the Terran Confederation.

Specifications

SO1 Player SO1 Pirates Academy Manual
Length 24 meters
Mass Small Small 40 tonnes
Ship Number 15 15
Class Bomber Bomber Bomber
Shieled Recharge 4 5
Damage Flag No No
Maximum Speed 370 kps 370 kps 370 kps
Cruise Speed 200 kps
Acceleration Rate 2 1 Average
Yaw Rate 8 3 8 dps
Pitch Rate 8 3 8 dps
Roll Rate 8 4 8 dps
Guns Neutron Gun (2)
Mass Driver Cannon (3)
Neutron Gun (2)
Particle Cannon (2)
Neutron Gun (2)
Mass Driver Cannon (3)
Missiles Pilum FF (3) Pilum FF (2) Pilum FF (3)
Torpedoes Torpedoes (4) Torpedoes (2) Torpedoes (4)
Turret Turret Gun (2, rear) Turret Gun (2, rear) Turret Gun (2, rear)
Tractor Beam Rear Turret Rear Turret
Front Shield 500 units 200 units 25 cm
Rear Shield 500 units 200 units 25 cm
Front Armor 400 units 150 units 20 cm
Rear Armor 400 units 150 units 20 cm
Left Armor 350 units 100 units 25 cm
Right Armor 350 units 100 units 25 cm
Jump Capable Yes

Images

External

Wing Commander Academy

Internal

Wing Commander Academy

Appearances

Special Operations 1

Wing Commander Academy

TCSN Academy Simulator Handbook

The Crossbow is a formidable Confederation anti-capital ship bomber. It combines impressive armor and shields with good maneuverability and traveling velocity. The fighter is equipped with torpedoes, Friend-or-Foe missiles and an array of blasters that include a rear turret. It was a contingent of Crossbows that destroyed the Grakneth’ Dak, a Kilrathi capital ship first sighted near Gorath.

Corvette

The 3D mesh that was ultimately used for the Crossbow introduced in Special Operations 1 was originally built for Wing Commander 2 where it was intended to be used for what was called the Crossbow-class corvette. The Crossbow corvette was one of several ships cut from the game to reduce the overall size but the assets were reused in 1992 for a new ship Special Operations 1 also called the Crossbow (now a bomber). As part of this process, the Special Operations 1 artists re-textured the mesh to appear to be a smaller spacecraft, replacing multiple decks with a single cockpit and dropping the green-with-yellow-numbers color scheme associated with Wing Commander II's capital ships. The original Crossbow texture scheme is still visible in one place: for Wing Commander Academy, artists rendered a 'turnaround' of each ship which rotate when selected on the mission design menu. The new sprites were rendered from the original Crossbow corvette, making the green paint scheme visible. The original corvette-textured Crossbow model created by Origin for the game is available for download here. Additionally, a set of specifications for the cut ship have been identified from a preserved printout of Wing Commander II's in-progress ship statistics.