A-18 Crossbow: Difference between revisions
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The 3D mesh that was ultimately used for the Crossbow introduced in Special Operations 1 was originally built for Wing Commander 2 where it was intended to be used for what was called the Crossbow-class corvette. The Crossbow corvette was one of several ships cut from the game to reduce the overall size but the assets were reused in 1992 for a new ship Special Operations 1 also called the Crossbow (now a bomber). As part of this process, the Special Operations 1 artists re-textured the mesh to appear to be a smaller spacecraft, replacing multiple decks with a single cockpit and dropping the green-with-yellow-numbers color scheme associated with Wing Commander II's capital ships. The original Crossbow texture scheme is still visible in one place: for Wing Commander Academy, artists rendered a 'turnaround' of each ship which rotate when selected on the mission design menu. The new sprites were rendered from the original Crossbow corvette, making the green paint scheme visible. The original corvette-textured Crossbow model created by Origin for the game is available for download here. Additionally, a set of specifications for the cut ship have been identified from a preserved printout of Wing Commander II's in-progress ship statistics. | The 3D mesh that was ultimately used for the Crossbow introduced in Special Operations 1 was originally built for Wing Commander 2 where it was intended to be used for what was called the Crossbow-class corvette. The Crossbow corvette was one of several ships cut from the game to reduce the overall size but the assets were reused in 1992 for a new ship Special Operations 1 also called the Crossbow (now a bomber). As part of this process, the Special Operations 1 artists re-textured the mesh to appear to be a smaller spacecraft, replacing multiple decks with a single cockpit and dropping the green-with-yellow-numbers color scheme associated with Wing Commander II's capital ships. The original Crossbow texture scheme is still visible in one place: for Wing Commander Academy, artists rendered a 'turnaround' of each ship which rotate when selected on the mission design menu. The new sprites were rendered from the original Crossbow corvette, making the green paint scheme visible. The original corvette-textured Crossbow model created by Origin for the game is available for download here. Additionally, a set of specifications for the cut ship have been identified from a preserved printout of Wing Commander II's in-progress ship statistics. | ||
<gallery> | <gallery mode="nolines"> | ||
Image:WCA_Ship_Selection.png|Wing Commander Academy screen showing the unused 'green' Crossbow corvette | Image:WCA_Ship_Selection.png|Wing Commander Academy screen showing the unused 'green' Crossbow corvette | ||
Image:Crossbow Corvette Render.png|Render of the Crossbow mesh with corvette textures | Image:Crossbow Corvette Render.png|Render of the Crossbow mesh with corvette textures |
Revision as of 22:15, 24 October 2019
A-18 Crossbow | |
---|---|
Type | Bomber |
Primary User | Terran Confederation |
Additional Users | Pirates |
Introduction | 2667 |
General Characteristics | |
Crew | 2 Pilot and Gunner |
The A-18 Crossbow is a heavy bomber in the service of the Terran Confederation.
Specifications
SO1 Player | SO1 Pirates | Academy Manual | |
---|---|---|---|
Length | 24 meters | ||
Mass | Small | Small | 40 tonnes |
Ship Number | 15 | 15 | |
Class | Bomber | Bomber | Bomber |
Shieled Recharge | 4 | 5 | |
Damage Flag | No | No | |
Maximum Speed | 370 kps | 370 kps | 370 kps |
Cruise Speed | 200 kps | ||
Acceleration Rate | 2 | 1 | Average |
Yaw Rate | 8 | 3 | 8 dps |
Pitch Rate | 8 | 3 | 8 dps |
Roll Rate | 8 | 4 | 8 dps |
Guns | Neutron Gun (2) Mass Driver Cannon (3) |
Neutron Gun (2) Particle Cannon (2) |
Neutron Gun (2) Mass Driver Cannon (3) |
Missiles | Pilum FF (3) | Pilum FF (2) | Pilum FF (3) |
Torpedoes | Torpedoes (4) | Torpedoes (2) | Torpedoes (4) |
Turret | Turret Gun (2, rear) | Turret Gun (2, rear) | Turret Gun (2, rear) |
Tractor Beam | Rear Turret | Rear Turret | |
Front Shield | 500 units | 200 units | 25 cm |
Rear Shield | 500 units | 200 units | 25 cm |
Front Armor | 400 units | 150 units | 20 cm |
Rear Armor | 400 units | 150 units | 20 cm |
Left Armor | 350 units | 100 units | 25 cm |
Right Armor | 350 units | 100 units | 25 cm |
Jump Capable | Yes |
Images
External
Wing Commander Academy
Internal
Wing Commander Academy
Appearances
Special Operations 1
Wing Commander Academy
TCSN Academy Simulator Handbook
The Crossbow is a formidable Confederation anti-capital ship bomber. It combines impressive armor and shields with good maneuverability and traveling velocity. The fighter is equipped with torpedoes, Friend-or-Foe missiles and an array of blasters that include a rear turret. It was a contingent of Crossbows that destroyed the Grakneth’ Dak, a Kilrathi capital ship first sighted near Gorath.
Corvette
The 3D mesh that was ultimately used for the Crossbow introduced in Special Operations 1 was originally built for Wing Commander 2 where it was intended to be used for what was called the Crossbow-class corvette. The Crossbow corvette was one of several ships cut from the game to reduce the overall size but the assets were reused in 1992 for a new ship Special Operations 1 also called the Crossbow (now a bomber). As part of this process, the Special Operations 1 artists re-textured the mesh to appear to be a smaller spacecraft, replacing multiple decks with a single cockpit and dropping the green-with-yellow-numbers color scheme associated with Wing Commander II's capital ships. The original Crossbow texture scheme is still visible in one place: for Wing Commander Academy, artists rendered a 'turnaround' of each ship which rotate when selected on the mission design menu. The new sprites were rendered from the original Crossbow corvette, making the green paint scheme visible. The original corvette-textured Crossbow model created by Origin for the game is available for download here. Additionally, a set of specifications for the cut ship have been identified from a preserved printout of Wing Commander II's in-progress ship statistics.