WCP Hardpoint Editor: Difference between revisions
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** Once downloaded, you may need to Unblock the ZIP file before extracting or unblock the EXE once it is extracted. Just another Microsoft annoyance :) | ** Once downloaded, you may need to Unblock the ZIP file before extracting or unblock the EXE once it is extracted. Just another Microsoft annoyance :) | ||
== Archive Contents == | |||
* WCPHPE.EXE | |||
* Read Me.txt | |||
== Read Me.txt == | |||
<pre> | |||
Wing Commander Prophecy: Hardpoint Editor | |||
James Grimstead 2016 | |||
Use of this software is at your own risk and I accept no | |||
responsibility for any damage caused. It can be used freely | |||
without restriction although I would like to be credited in | |||
any mods this is used in. | |||
If you have any suggestions or find any issues please contact | |||
me on the CIC forums @gr1mre4per | |||
### Instructions | |||
* Loading a mesh: | |||
Click Load and select the mesh\.iff file to edit existing mesh | |||
files. Mesh must be a DETA mesh as other mesh types do not | |||
contain hardpoints. | |||
* Updating existing hardpoints: | |||
Select the existing hardpoint from the list, make modifications | |||
to its name, position and rotation and then click Update. | |||
* Adding new hardpoints: | |||
Simply change the name, position and rotation as desired then | |||
click the Add button. | |||
* Deleting hardpoints: | |||
Select the desired hardpoint from the list and click Delete. | |||
* Saving the mesh: | |||
Click Save to save any updates you have made to the mesh under | |||
the current mesh name. Clicking on Save As will allow you to | |||
save the file under a different name. Subsequent updates will | |||
be applied to the new filename. | |||
### WCPHPE 1.0 | |||
* Initial release. | |||
### Known anomalies (not bugs) | |||
* If you set one of the rotation values to 180, it may sometimes | |||
appear as -180 | |||
* Settings rotation values greater than 180 or less than -180 | |||
will work, but will normalise within the -180 to 180 range. | |||
eg. Setting Yaw 270 will come back as Yaw -90. | |||
* Gimbal Lock: Setting Pitch 180 will show as Yaw 180 and Roll 180, | |||
which is actually the same thing. | |||
</pre> | |||
[[Category:Wing_Commander:_Prophecy]][[Category:Wing_Commander:_Prophecy_Editing_Tools]][[Category:Wing_Commander:_Secret_Ops]][[Category:Wing_Commander:_Secret_Ops_Editing_Tools]] | [[Category:Wing_Commander:_Prophecy]][[Category:Wing_Commander:_Prophecy_Editing_Tools]][[Category:Wing_Commander:_Secret_Ops]][[Category:Wing_Commander:_Secret_Ops_Editing_Tools]] |
Revision as of 00:02, 19 August 2017
WCP Hardpoint Editor | |
---|---|
Creator | gr1mre4per |
Download | Download |
Filesize | 1000 kB |
Wing Commander Prophecy hardpoint editor allows users to craft hardpoints for ships.
Author's Description
Been a bit quiet in here for a while, time to liven it up again :)
Here is my WCP Hardpoint Editor I hinted at earlier, its for anyone to have a go. Hope I got all the bugs worked out... Let me know via pm if the Nephilim have infiltrated!
Known anomalies (not bugs):
- If you set one of the rotation values to 180, it may sometimes appear as -180 and vice versa.
- Settings rotation values greater than 180 or less than -180 will work, but will normalise within that range
- Gimbal Lock: Setting Pitch 180 will come back as Yaw 180 and Roll 180 instead, which is the same thing. This is just one possible example.
- Once downloaded, you may need to Unblock the ZIP file before extracting or unblock the EXE once it is extracted. Just another Microsoft annoyance :)
Archive Contents
- WCPHPE.EXE
- Read Me.txt
Read Me.txt
Wing Commander Prophecy: Hardpoint Editor James Grimstead 2016 Use of this software is at your own risk and I accept no responsibility for any damage caused. It can be used freely without restriction although I would like to be credited in any mods this is used in. If you have any suggestions or find any issues please contact me on the CIC forums @gr1mre4per ### Instructions * Loading a mesh: Click Load and select the mesh\.iff file to edit existing mesh files. Mesh must be a DETA mesh as other mesh types do not contain hardpoints. * Updating existing hardpoints: Select the existing hardpoint from the list, make modifications to its name, position and rotation and then click Update. * Adding new hardpoints: Simply change the name, position and rotation as desired then click the Add button. * Deleting hardpoints: Select the desired hardpoint from the list and click Delete. * Saving the mesh: Click Save to save any updates you have made to the mesh under the current mesh name. Clicking on Save As will allow you to save the file under a different name. Subsequent updates will be applied to the new filename. ### WCPHPE 1.0 * Initial release. ### Known anomalies (not bugs) * If you set one of the rotation values to 180, it may sometimes appear as -180 * Settings rotation values greater than 180 or less than -180 will work, but will normalise within the -180 to 180 range. eg. Setting Yaw 270 will come back as Yaw -90. * Gimbal Lock: Setting Pitch 180 will show as Yaw 180 and Roll 180, which is actually the same thing.