Stingray Torpedo: Difference between revisions

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|range =  
|range =  
|max velocity = 200 KPS
|max velocity = 200 KPS
|acceleration = 600 KPS^2
|acceleration = 600 KPS<sup>2</sup>
|max y/p/r =  
|max y/p/r =  
|refirerate =  
|refirerate =  
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==CCN==
==[[CCN]] Entry==


==Your Guide to the Universe==
==Your Guide to the Universe==


Designed  to cause extensive damage to whatever it hits. The punch it packs is well worth the wait.
: Designed  to cause extensive damage to whatever it hits. The punch it packs is well worth the wait.


==Origin's Official Guide to Privateer 2==
==Origin's Official Guide to Privateer 2: The Darkening==


This torpedo wiped out our Military Destroyer so easily that we decided to test it against that aptly named behemoth, the [[Monolith]]. The Stingray knocked out one full quadrant of shields and armor on a Monolith.
: This torpedo wiped out our [[Military Destroyer]] so easily that we decided to test it against that aptly named behemoth, the [[Monolith]]. The Stingray knocked out one full quadrant of shields and armor on a Monolith.


==Images==
==Images==
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image:p2missilestingray-vdu.gif
image:p2missilestingray-vdu.gif
image:P2stingray-3.png
image:P2stingray-3.png
image:P2-StingrayTorpedo.gif
image:P2-StingrayTorpedo.png
</gallery>
</gallery>


{{#set:weapon type=missile}}
{{#set:source=Privateer 2: The Darkening}}
[[Category:Missiles]]
[[Category:Missiles]]

Latest revision as of 05:37, 24 October 2012

Stingray Torpedo
P2stingray-1.png
Damage 8,000
Max Velocity 200 KPS
Acceleration 600 KPS2
Lock Time 3 seconds
Cost 500 credits


CCN Entry

Your Guide to the Universe

Designed to cause extensive damage to whatever it hits. The punch it packs is well worth the wait.

Origin's Official Guide to Privateer 2: The Darkening

This torpedo wiped out our Military Destroyer so easily that we decided to test it against that aptly named behemoth, the Monolith. The Stingray knocked out one full quadrant of shields and armor on a Monolith.

Images