Skull Light Fighter SKUL: Difference between revisions

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|max y/p/r = 85/85/85 dps
|max y/p/r = 85/85/85 dps
|guns = [[Stream Laser]] (2)
|guns = [[Stream Laser]] (2)
|missiles = [[Snipe]] (2)<BR>[Difficulty 3]<BR>[[Brute]] (1)<BR>[Difficulty 5]<BR>[[Brute Mk. II]] (1)<BR>[Difficulty 7]<BR>[[High Explosive Mine]] (10)<BR>[Difficulty 3]
|missiles = <br>
* [[Snipe]] (2)<BR>[Difficulty 3]
* [[Brute]] (1)<BR>[Difficulty 5]
* [[Brute Mk. II]] (1)<BR>[Difficulty 7]
* [[High Explosive Mine]] (10)<BR>[Difficulty 3]
|turrets =  
|turrets =  
|armor = 85.5 cm
|armor = 85.5 cm

Revision as of 17:55, 17 April 2011

SKUL Skull
P2skull.png
Type Light Fighter
Primary User Jincilla
Max Velocity 560 KPS
Max Afterburner Velocity 1120 KPS
Acceleration 56 kps2
Max Y/P/R 85/85/85 dps
Guns Stream Laser (2)
Missiles
Armor 85.5 cm
Shields 75 cm
Decoys Decoy Mk. I (10)
Cloak No
Jump Drive Yes
Crew 1 (pilot)




Veldor in Jincilla colors, Tri-System circa 2790.

The Skull is one of the deadliest pirate fighters in the Tri-System. Though only a light fighter, it is the finest fighter ship employed by the Jincilla pirate clan. Skulls boast a level of maneuverability feared by merchants and mercenaries alike. However, the ship is most famous for its unusual appearance, something the Jincilla are happy to play up whenever possible. The CIS also operates a Skull, which it uses for undercover operations.

Images