Disrupter Missile: Difference between revisions

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===Privateer 2 Manual===
==CCN==
 
==Your Guide to the Universe==


This cunning missile shuts down its target's power and flight control systems on impact, leaving the target completely defenseless for several seconds.  
This cunning missile shuts down its target's power and flight control systems on impact, leaving the target completely defenseless for several seconds.  


===Privateer 2 Official Guide===
==Origin's Official Guide to Privateer 2==


This knocks a ship's speed down to zero for several seconds. The ship loses flight control, but it can still shoot, and it still has full shields. Basically, this missile puts a ship in "park," and makes its pilot mad as hell. The Disrupter is equally effective against all sizes of ships, and is especially handy against very fast ships like the [[Jincilla Skull]].
This knocks a ship's speed down to zero for several seconds. The ship loses flight control, but it can still shoot, and it still has full shields. Basically, this missile puts a ship in "park," and makes its pilot mad as hell. The Disrupter is equally effective against all sizes of ships, and is especially handy against very fast ships like the [[Jincilla Skull]].


[[Category:Missiles]]
[[Category:Missiles]]

Revision as of 18:13, 2 March 2011

Disrupter Missile
Damage N/A
Max Velocity 1160 KPS
Acceleration 560 KPS^2
Max Y/P/R 90 DPS
Lock Time 3 seconds
Cost 250 credits


CCN

Your Guide to the Universe

This cunning missile shuts down its target's power and flight control systems on impact, leaving the target completely defenseless for several seconds.

Origin's Official Guide to Privateer 2

This knocks a ship's speed down to zero for several seconds. The ship loses flight control, but it can still shoot, and it still has full shields. Basically, this missile puts a ship in "park," and makes its pilot mad as hell. The Disrupter is equally effective against all sizes of ships, and is especially handy against very fast ships like the Jincilla Skull.