Flux Beam: Difference between revisions
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[[PL04 Kalrechi]]. They are the standard guns on the Danrik, Skecis and Velacia. | [[PL04 Kalrechi]]. They are the standard guns on the Danrik, Skecis and Velacia. | ||
===CCN | ===CCN=== | ||
The first of the serious big guns. It is high powered and causes major damage, due to its high capacity trifluxoid generators. | The first of the serious big guns. It is high powered and causes major damage, due to its high capacity trifluxoid generators. |
Revision as of 17:12, 1 March 2011
Flux Beam | |
---|---|
Damage | 30 cm |
Range | 355 Km |
Max Velocity | 3480 KPS |
Refire Rate | 6 shots/sec |
Energy Rating | 5/10 |
Heat | 140 |
Cost | 5,000 credits |
The Flux Beam (also called the Flux Beam Mk I and the Flux Beam FLUX) is an energy weapon available on the civilian market in the Tri-System. They are powered by high capacity trifluxoid generators. An upgraded model, the Flux Beam Mk. II, also exists.
The Flux Beam can be installed in the gun slot of many ship models, including the PR01 Aurora, PR02 Shaman, PR03 Karnenan, PR04 Jendevi, PR05 Icarus, KN01 Drakkar, KN02 Danrik, ML01 Duress, ML02 Heretic, ML03 Faldari, ML3A Faldari MK II, ML06 Freij, ML6A Freij MK II, PL01 Straith, PL02 Velacia, PL03 Skecis, PL3A Skecis MK II and PL04 Kalrechi. They are the standard guns on the Danrik, Skecis and Velacia.
CCN
The first of the serious big guns. It is high powered and causes major damage, due to its high capacity trifluxoid generators.
Privateer 2 Manual
This weapon owes its power to its high-capacity trifluxoid generators.
Origin's Official Guide to Privateer 2
This is a good long-range weapon (i.e., between 200-250 klicks), although it isn't as powerful as the Mk II version, especially towards the end of its range.