Flux Beam: Difference between revisions
The Terran Knowledge Bank
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This weapon owes its power to its high-capacity trifluxoid generators. | This weapon owes its power to its high-capacity trifluxoid generators. | ||
===Privateer 2 | ===Origin's Official Guide to Privateer 2=== | ||
This is a good long-range weapon (i.e., between 200-250 klicks), although it isn't as powerful as the Mk II version, especially towards the end of its range. | This is a good long-range weapon (i.e., between 200-250 klicks), although it isn't as powerful as the Mk II version, especially towards the end of its range. |
Revision as of 16:49, 1 March 2011
Flux Beam | |
---|---|
Damage | 30 cm |
Range | 355 Km |
Max Velocity | 3480 KPS |
Refire Rate | 6 shots/sec |
Energy Rating | 5/10 |
Heat | 140 |
Cost | 5,000 credits |
CCN Text
The first of the serious big guns. It is high powered and causes major damage, due to its high capacity trifluxoid generators.
Privateer 2 Manual
This weapon owes its power to its high-capacity trifluxoid generators.
Origin's Official Guide to Privateer 2
This is a good long-range weapon (i.e., between 200-250 klicks), although it isn't as powerful as the Mk II version, especially towards the end of its range.