Laser cannon: Difference between revisions

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(added stats for WC3 manual)
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*[[Salthi]] KF-227  
*[[Salthi]] KF-227  
*[[Shok'lar]]
*[[Shok'lar]]
*[[Scimitar]] CF-105 (TCN Academy Trainer version)
*[[Scimitar]] CF-105 Trainer
*[[Strakha]]
*[[Strakha]]
*[[Talon]] F-38
*[[Talon]] F-38

Revision as of 03:56, 3 September 2007

The laser cannon is the most basic of all the energy guns. Consistently improved over the decades since it was first introduced in 2628, they provide the standard against which most other blasters are judged. Despite their low damage potential, lasers are versatile, reliable, and very effective. In fact, it is widely believed that lasers have accounted for more fighter kills than any other weapon.

The lasers low maintenance, low energy cost, fast refire rate, and long range make it the standard armament for almost every ship in space. They are ideally suited for deep-space combat rather than atmospheric combat in which the rays refract off of particles and lose their effectiveness.

Variant Comparison

Stat\Variant 2654 2665 2669 (In the Gemini Sector) 2669 (From Chief Tech Rachel Corilois's GIF Report) 2669 (From Borger's All The Sectors' Weapons Systems) 2669 (TCN Gunnery Officer Marcus O'Donnell's report) 2673 2681 2701 (Mk. 25 Laser Cannon)
Damage: ? ? ? ? ? 13 dpph (10) ? 18 ?
Velocity: ? ? 1400 kph ? ? 3000 kph ? 4000 2000 kps
Range: ? ? ? 5000 k 5000 k 5000 k ? 5000 ?
Refire Delay: ? ? 0.3 Sec. 0.25 Sec. 0.25 Sec. .125 Sec. ? .25 0.3 Sec.
Armor Penetration: ? ? 1.8 cm 20 18 ? ? ? 1.8 cm
Energy Use: ? ? 4 GJ 7 nJ 10 nJ ? ? 10 4 GJ

Ships Known To Equip Laser Cannons