A New Light Shines on WC2 Mod Share on Facebook Share on Twitter Update ID

Deathsnake has posted a batch of new pictures that show off his Freespace 2 mod inspired by Wing Commander 2. The first two shots are cutscene images with new lighting features enabled. Additional glimpses show off some classic ships in action, including a tight Broadsword carrier launch. You can find a test demo of the game at the project's website here.
Needed to change the size a little bit so that the new Broadsword (Standoff Version) fits in the hangar bay of the Confederation (class dreadnought). Width was over 39m, now down to 32m and it fits, but you can't steer too much in the bay when you launch from the flight deck. ^^

Black Prophecy Expands Open Beta Share on Facebook Share on Twitter Update ID

badaim let us know that more people can now try out the Black Prophecy MMO space sim. The game is available for European players and the US is now in open beta. Earlier this year we posted an interview that discussed the game developers' affection for Wing Commander. You can try out the game here.
Next-generation graphics
Black Prophecy uses the latest in graphics technology to produce breathtaking visuals.

Fast-paced action combat
Black Prophecy is more action-oriented than a traditional space simulation. We are trying to avoid long travel times or other activities where the player isn't really doing anything.

Exciting Player vs. Player combat
Black Prophecy allows players to organize big PvP battles and also offers varied PvP missions.

Captivating Story
Black Prophecy's universe, story and background has been created by the award-winning Sci-Fi author Michael Marrak.

Modular ship design
Player ships are not sold as whole, but instead consist of modules like cockpits, wings, engines etc. All these modules are available in different shapes and sizes, which allows the players to customize their ships.

Item modification system
In addition to the modular ship design, players can also further customize their ships by adding modifications to their ship's modules and weapons.

Modular clan station system
Player clans can build clan stations that are expandable through a module system. Different modules add different functionalities to the station.

Resource system
Clans can fight each other to conquer resource stations.

Award and medal system
Similar to an achievement system, players can earn medals and awards for performing specific tasks.

Tactics system
Players can learn and execute breakneck flight maneuvers.


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