IGN on the 'Scene Share on Facebook Share on Twitter Update ID

IGN is running an article, The Cruelest Cutscene, running through the history and the future of the Full Motion Video cutscene. It picks out both Wing Commander and Command and Conquer as examples of excellent FMV platforms — for opposite reasons. On Wing Commander:
FMV tends to work best when it aids the game without being the game itself. Wing Commander III managed to pull this off adroitly, and is to be commended for both letting Mark put the ham back in Hamill, and preventing Malcolm McDowell from frightening small children on the streets, if only for a short while. The B-grade cutscenes depicted the story between levels of actual gameplay.

Past Forward with Richard Garriott Share on Facebook Share on Twitter Update ID

BBC News’s gaming retrospective for 2008 includes an article interviewing gaming ‘luminaries’ about the future. Included are comments from Origin Founder Richard Garriott, who actually spent much of 2008 preparing for his spaceflight. As such, he doesn’t have much to look back on (beyond his unbelievable once-in-a-lifetime adventure)... but he does have a very interesting hint at the future:
After 25 years at Origin, the last thing I wanted to make was yet another medieval fantasy game. Now, after a very interesting break, I'm keen to get back into the fray and work on a new game. Probably medieval fantasy and probably online; there's something very powerful about getting people together."
Can we expect Richard Garriott Gaming Company 3? Yes is a sound bet - the day after his non-compete agreement with NCSoft expires.

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