Wing Commander Credited With id's Leisure Share on Facebook Share on Twitter Update ID

What sort of games did classic game developers play back in the day? akula65 was reading David Kushner's Masters of Doom and came across a fun quote regarding John Carmack and John Romero. On page 82 of the hardback edition, Wing Commander got the following mention.

"(Carmack) had been experimenting with 3-D graphics since making his wire-frame MTV logos on his Apple II. Since then several games had experimented with first-person 3-D points of view. In 1980, Richard Garriott employed this perspective in his very first role-playing game, Akalabeth. Two years later an Apple II game from Sirius Software called Wayout wowed gamers and critics with a first-person maze game. But it was flight simulations, putting the player in the cockpits of a variety of airplanes, that exploited this kind of immersion. In 1990, Richard Garriott's company, Origin, released a space-themed combat flight simulator called Wing Commander, which became a favorite around the id lake house."

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