The Fatman's Turn For An Interview Share on Facebook Share on Twitter Update ID

Following on from his interview with George Oldziey from a couple of weeks ago, Mat Tschirgi from E-Boredom has now has a chance to conduct an interview with George Sanger, AKA The Fatman, composer for the first two WC games. There is less of a focus on WC than there was with with Oldziey interview, but it's still a good read.

E-BOREDOM: How did your collaboration with David Govett work for the original Wing Commander game for the PC?

THE FAT MAN: Govett was, and even more today is, an amazing natural-born composer. He's refined his art so much over the years that it would blow anybody away. At the time that I was asked to do Wing Commander, Dave had only composed simple little boopy-beepy Nintendo tunes for me. I had no idea that he had had those two main Wing Commander tunes (the main theme and the dogfight music) in his head since high school.

You can read the entire interview here.

Return To Kilrah Share on Facebook Share on Twitter Update ID

A few years back Event Horizon Studios ran a number of Lightwave contests. Richard Dziendzielowski was a runner up with a Dralthi creation.

Done from scratch in LW 5.5. Fighter 36,000 polys, terrain 8,000 polys. Steamer fog and light (sun). This is my first LW scene. I hope you like it, thanks Rich.

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