The nominations are in and here are the five top nominated sites and projects. Time for the final voting. Send your votes to us. We'll close the voting on the 19th December 2001 and announcer the winners then.
Nominated projectsUnknown Enemy
Vega Strike
Flight Commander
Holding the Line
Babylon 5 Commander
Nominated Sites
Acenet Central
Wing Commander in Russia
Chris Reid's Cool Homepage
Wing Commander Frontier
TCS Austerlitz
Speaking of Babylon 5 Commander, the page has been updated with the latest news on the mod.
We are working on the ship scales and getting the capships into actual WCP/SO capship style. This will allow us more freedom on mission editing, no 6 capships per mission limit, and no 6 turrets limit like into the corvettes. This will take some time and work though. In the mean time, there is a screen showing the scale diff bettween the starfury and the omega.
You can see the screen and the previous news on the mod's site.
In part two of TC's weird link quest, we have an interesting post from Slashdot from a former Origin employee dated 4th December 2001. Actually I don't have the actual link so I'll quote the post.
Re:EA's mismanagement? (Score:2)
by Moofie (battleangel99NO@SPAMyahoo.com) on Tuesday December 04, @12:01AM(#2652932)
(User #22272 Info | http://moofie.radiopossibility.com/)
They saved the village, by destroying it. I worked at Origin during the Wing Commander IV era, and EA's revolving door management, and utter intolerance for any new ideas out of Austin, made certain that Origin would never do anything innovative again. All EA wanted to hear from Origin was "Yes, Master, the new Ultima/Wing Commander/Crusader game is on schedule and under budget. May we please refrain from laying off our staff this year?"
With the possible exception of UO, which I personally didn't enjoy very much, but other people apparently groove to. And don't get me started about Ultima:Ascention.
I can't speak to Mr. Garriott's company management skills. Hell, I certainly wouldn't have the first idea how to run a company like that...I don't think anybody really does. He did, at one point, have a unique gift for storytelling in the medium of computer games. Unfortunately, that got buried under creeping featuritis. Hopefully, he'll be able to start with a clean slate (or a Tabula Rasa...wonder if that name is more than just coincidental? : ) and get back to his unique visionary roots.
I sure hope so. U6 is one of my favourite games ever.
Why yes, I AM a rocket scientist!
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