Well I havn't had alot of time to check this out but did attempt a couple of missions and heres what I noticed...
First let me start by saying that I am looking forward to really digging in and seeing what more this remake has to offer. Here are some things I noticed right off the bat...
On entering the game I noticed the familiar screens from priv and was happy. Then as always I started my jurney in the bar... I have to say I was a little surpized to see an extra char. at the front seat. Up until this point I had almost forgot that I was playing a remake.. lol So now I have to ask.. Whats with the Bounty hunter? Guess I'll find out more as I play the game... lol
So then it was off to the ship yard to take a look at the ships specs... I noticed right off the bat, that I could no longer sell off my missle launcher and purchase a second Meson cannon... I also noticed that there were no Missle launchers at all... Well ok then, purchased a meson blaster anyway and it was off to the mission computer to look for some more money. I was happy to see more missions here and how everything was orginized.
After selecting a couple of missions I ventured out.
In space I noticed the new graphics and started playing around with the ship... while doing so I ran right into the mining base... lol
One thing I had a hard time with was selecting nav points at the beginning..... I pressed 'n' and was expecting a map... Instead the screen display, displayed my destination. Once I noticed this slight change it was off the Nav point to kill some Retro.
I arrived and did not see any ships... So I decided to sweep through the Nav point (once I figured out that this was the nav point and not a planet). Doing so I heard a missle being shot and fly through the nav point... I thought somehow I had fired it (As the peace time music was still playing). Then I turned around and low and behold there was the Retro I was looking for. Well needless to say he got the best of me... (well what do you expect it was my first time out)
Ok so starting over, I went through the same beginning steps and took a bounty for a pirate.
This time knowing that the music would not change based on the ships in the sector I looked for my target. I found a couple of Millia ships and of course my pirate. After a long battle the Pirate Fled! Whats the deal with that? I'd never seen a ship flee in the game before, but it makes perfect sence.
And that ended my trips so far....
Overall it was a confusing experiance. Some things felt the same but other didn't...
For one the contols on the ship were a bit sluggish and it was hard to target my opponet as the slighted touch of the joystick would have a breif delay and then overshoot the target. It was like playing an Orion using the keyboard for controls (and I think we all remember that headache, and what a joy it was when we finally purchased a joystick for the game)
Also I remember the starting ship being more manuverable then this one is... Its really slow... Forces me to purchase the Orion a little sooner then normal I guess. But isn't this ship suppost to be the All-in-one ship? Is the orion like this as well?
I also was at first a little disappointed that the music didn't change based on the enemies being present in the nav point... But after a little thought, I prefer it this way. With the basic scanners I should know that there is an enemy present until I find him myself. But as a suggestion shouldn't the music change once this is established?
Also it was a little hard to tell if I was traveling forward. I might suggest adding some more BS artifacts into the screen, so one can judge speed and direction a little bit better.
One other suggestion for the next ver of the game might be to change the screen view during talks with the bar tender and a like. I did like the fact that all the old voices were in there. Great job with the audio capture.
Ok so now that I've seen the short commings and have leared to cope with them, I am off to hunt down some more pirates..
Thanks once again for your hard work... Great job overall!
First let me start by saying that I am looking forward to really digging in and seeing what more this remake has to offer. Here are some things I noticed right off the bat...
On entering the game I noticed the familiar screens from priv and was happy. Then as always I started my jurney in the bar... I have to say I was a little surpized to see an extra char. at the front seat. Up until this point I had almost forgot that I was playing a remake.. lol So now I have to ask.. Whats with the Bounty hunter? Guess I'll find out more as I play the game... lol
So then it was off to the ship yard to take a look at the ships specs... I noticed right off the bat, that I could no longer sell off my missle launcher and purchase a second Meson cannon... I also noticed that there were no Missle launchers at all... Well ok then, purchased a meson blaster anyway and it was off to the mission computer to look for some more money. I was happy to see more missions here and how everything was orginized.
After selecting a couple of missions I ventured out.
In space I noticed the new graphics and started playing around with the ship... while doing so I ran right into the mining base... lol
One thing I had a hard time with was selecting nav points at the beginning..... I pressed 'n' and was expecting a map... Instead the screen display, displayed my destination. Once I noticed this slight change it was off the Nav point to kill some Retro.
I arrived and did not see any ships... So I decided to sweep through the Nav point (once I figured out that this was the nav point and not a planet). Doing so I heard a missle being shot and fly through the nav point... I thought somehow I had fired it (As the peace time music was still playing). Then I turned around and low and behold there was the Retro I was looking for. Well needless to say he got the best of me... (well what do you expect it was my first time out)
Ok so starting over, I went through the same beginning steps and took a bounty for a pirate.
This time knowing that the music would not change based on the ships in the sector I looked for my target. I found a couple of Millia ships and of course my pirate. After a long battle the Pirate Fled! Whats the deal with that? I'd never seen a ship flee in the game before, but it makes perfect sence.
And that ended my trips so far....
Overall it was a confusing experiance. Some things felt the same but other didn't...
For one the contols on the ship were a bit sluggish and it was hard to target my opponet as the slighted touch of the joystick would have a breif delay and then overshoot the target. It was like playing an Orion using the keyboard for controls (and I think we all remember that headache, and what a joy it was when we finally purchased a joystick for the game)
Also I remember the starting ship being more manuverable then this one is... Its really slow... Forces me to purchase the Orion a little sooner then normal I guess. But isn't this ship suppost to be the All-in-one ship? Is the orion like this as well?
I also was at first a little disappointed that the music didn't change based on the enemies being present in the nav point... But after a little thought, I prefer it this way. With the basic scanners I should know that there is an enemy present until I find him myself. But as a suggestion shouldn't the music change once this is established?
Also it was a little hard to tell if I was traveling forward. I might suggest adding some more BS artifacts into the screen, so one can judge speed and direction a little bit better.
One other suggestion for the next ver of the game might be to change the screen view during talks with the bar tender and a like. I did like the fact that all the old voices were in there. Great job with the audio capture.
Ok so now that I've seen the short commings and have leared to cope with them, I am off to hunt down some more pirates..
Thanks once again for your hard work... Great job overall!