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    Focus on the Wing Commander II Demo (February 16, 2024)

    Do we know who created the Bloodfang used in the demo? It looks like the same rendering style as the WC1 ships, so was it Mary Bellis on the Amiga with Sculpt3D? (No, it was Colonel Mustard in the Conservatory with the Candlestick.) I'd be even more interested to know when Origin requested...
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    Preview New CIC Video Archive, Feedback Needed! (October 9, 2023)

    Is the Credits video going to link to this story about adding the text and blur on every individual frame? Although it flickers into focus for a frame occasionally, as seen below in the third frame below. Most likely someone missed that step, but it could be an intentional artistic choice.
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    Preview New CIC Video Archive, Feedback Needed! (October 9, 2023)

    That's a fantastic amount of detail. It's probably not easy to do this given the Wiki page layout, but would there be a way to put the transcript in a separate scrolling box under the video, so we can read it while the video plays? I can barely make out 1 word in 10 in most of the Privateer 2...
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    All of WC4’s Flight Deck Damage Models in One Place (January 19, 2023)

    I took a lot of damage in WC4, but if I got home at all my fighter usually looked like the second pictures, not the third. I hadn't realised how much work they put into redrawing the ships with entire fins ripped off... I also remember how they might not have had cockpit graphics, but they did...
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    A Pro Stick Paired With an Action Hit (January 11, 2023)

    Am I interested in absurdly detailed digging through Wing Commander asset files? Of course I am. Thank you for all the work making that atlas in the knowledge that someone was guaranteed to ask about them. Are there only 3 columns in the WC2 sheet because it only supported 3 sky objects, or the...
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    A Pro Stick Paired With an Action Hit (January 11, 2023)

    Thank you for the correction, and my apologies to the WC2 programmers for underestimating them. Interesting further detail: the background shifts slightly between the middle and closeup. So WC2 is not just drawing the skybox at an arbitrary angle, there's some thought about which direction each...
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    A Pro Stick Paired With an Action Hit (January 11, 2023)

    I know that third shot also appeared on the original WC2 box, but it too is quite distant from the final game. Here are some screenshots (specifically from SO2, but these scenes are using WC2 art assets). Here is the background of the Concordia bridge, from MEDIUM.V00. The characters come...
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    Remembering Creative's Wing Commander Legacy (January 7, 2023)

    Yes, the most common variation was that some games defaulted to Interrupt Request 7, I assume because some cards shipped with the jumpers set that way. If configured wrong, a game would normally play its first sound effect, then freeze. If I understand Interrupts correctly, the card would send a...
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    Remembering Creative's Wing Commander Legacy (January 7, 2023)

    I have a yellow CD with the exact same titles as the blue one above. Also, some intellectual property lawyer took the time to add ™️ and ® to all the titles. Some DOS games required that you have an environment variable called "BLASTER" defined in order to know the which DMA and Interrupt to...
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    Old jet game from 94/95?

    [Starting as a separate post because I seemed to have exceeded a limit on the number of pictures in a single post.] 8. How flat was the landscape? Computers in the 1990s struggled to draw much of a landscape, leading to flat areas with occasional patches of color. These are from Falcon 3.0 and...
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    Old jet game from 94/95?

    Almost no games are "lost". Almost every game that saw commercial release has an entry on MobyGames and some dedicated person posting Let's Play videos to YouTube. We can narrow it down. But we need you to help. 1. How did you start it? Did you type a command into DOS? Click on an icon in...
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    Old jet game from 94/95?

    That was first released in 2001, which sounds too recent. You may be thinking of the title Stormovik: SU-25 Soviet Attack Fighter, which was released in 1990. Video below: I never played it, but it immediately shows its similarity of art style with Chuck Yeager's Air Combat. I'm pretty sure...
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    AI Algorithm Enhances WC1 Characters (December 28, 2022)

    Yes, it remains fascinating just what these tools can do, and what they can't. For all the additional details, the AI faces seem less expressive than their 320×200 originals. Although Shotglass, who had the most blank input expression, gains a slight smile. As you say, the backgrounds are...
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    Everything You Ever Wanted To Know About WC Killboards (June 26, 2022)

    Wow, that's fascinating to have in one place. Are all of those extracted from the respective game files, or did you have to go through any of the games, including every possible branch of mission debriefing? It helps address a thought I've had since the discussion of EA Replay in 2006, using...
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    Everything You Ever Wanted To Know About WC Killboards (June 26, 2022)

    In Super Wing Commander, does Bossman still exclaim "There's one for the chalkboard!" when he destroys something? That always amuses me, when people working on different parts of a project don't anticipate how their choices might affect each other... such as in the original game, where, as...
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    Speed Runners Continue to Refine Wing Commander Playthroughs (January 25, 2022)

    I've wondered what a WC1 speedrun would look like, so thank you for posting this. I could see that there were two short routes and both went through Rostov, so I thought you would have to navigate through the tedious asteroid fields of Rostov 1. But of course with sufficient knowledge of the...
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    WC1: eject while Claw explodes

    Ingenious speculation here, and WC1 ships do indeed have a moment when explosion is imminent but you can still target them, and then you lose targeting and it's just animating the explosion. The Claw has an unusually long sequence where it cannot be targeted and sparks a bit before finally...
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    Get Super Wing Commander Smarter With These Cutscenes (December 12, 2021)

    I remember trying to manage assets for a project in the days of DOS filenames - 8 character name + 3 character extension. I'd never experienced anything different, so didn't think much of it at the time. But today, thought of doing so for something the size of SWC makes my skin crawl. I'm also...
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    Didn't see a forum for introductions so I figured I'd do here. Hi!

    Pacing I agree with all of MannerOfLoaf's comments above, especially the first one. In a more general sense, you want to think about pacing, especially if you have a design where the game is divided into missions and you can only save while in between them. The scale of missions in WC1 was...
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    What do you HATE (or at least dislike) in each Wing Commander game?

    I think that damage to Target Track disables all missile lock on (including torpedoes) and the Improved Target Tracking System for guns. (Dart DF, Pilum FF and Porcupine Mines will still work.) So yes, you lose torpedo locking and ITTS to the same event. I don't think anyone has fully dug...
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